Searched refs:stateName (Results 1 - 6 of 6) sorted by relevance

/haiku/src/system/boot/loader/
H A Dpackage_support.h23 status_t SetTo(const char* stateName);
66 PackageVolumeState* _AddState(const char* stateName);
H A Dpackage_support.cpp63 PackageVolumeState::SetTo(const char* stateName) argument
67 if (stateName != NULL) {
68 fName = strdup(stateName);
74 fDisplayName = strncmp(stateName, "state_", 6) == 0
75 ? strdup(stateName + 6) : strdup(stateName);
256 PackageVolumeInfo::_AddState(const char* stateName) argument
262 if (state->SetTo(stateName) != B_OK) {
/haiku/src/kits/screensaver/
H A DScreenSaverSettings.cpp180 BString stateName("modulesettings_");
181 stateName << name;
182 return fSettings.FindMessage(stateName, stateMessage);
192 BString stateName("modulesettings_");
193 stateName << name;
194 fSettings.RemoveName(stateName.String());
195 fSettings.AddMessage(stateName.String(), stateMessage);
/haiku/src/add-ons/kernel/file_systems/packagefs/volume/
H A DPackagesDirectory.cpp83 const char* stateName)
85 if (!fStateName.SetTo(stateName))
90 stateName, &vnode);
82 InitOldState(dev_t adminDirDeviceID, ino_t adminDirNodeID, const char* stateName) argument
H A DPackagesDirectory.h43 const char* stateName);
/haiku/src/system/kernel/fs/
H A Dvfs_boot.cpp536 if (const char* stateName
539 strlcat(arguments, stateName, sizeof(arguments));

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