Searched refs:startDir (Results 1 - 6 of 6) sorted by relevance

/haiku/headers/private/tracker/
H A DDirMenu.h52 void Populate(const BEntry* startDir, BWindow* originatingWindow,
/haiku/src/apps/diskusage/
H A DScanner.cpp192 BDirectory startDir(&startInfo->ref);
193 if (startDir.InitCheck() == B_OK) {
196 FileInfo* newInfo = _GetFileInfo(&startDir, parent);
/haiku/src/kits/tracker/
H A DFilePanel.cpp73 BEntry startDir(ref);
74 fWindow = new TFilePanel(mode, target, &startDir, nodeFlavors,
H A DFilePanelPriv.h61 BMessenger* target = NULL, const BEntry* startDir = NULL,
H A DNavMenu.cpp682 BDirectory startDir; local
683 if (volume.GetRootDirectory(&startDir) == B_OK) {
685 startDir.GetEntry(&entry);
H A DFilePanelPriv.cpp170 const BEntry* startDir, uint32 nodeFlavors, bool multipleSelection,
217 if (startDir) {
218 if (model->SetTo(startDir) == B_OK && model->IsDirectory())
169 TFilePanel(file_panel_mode mode, BMessenger* target, const BEntry* startDir, uint32 nodeFlavors, bool multipleSelection, BMessage* message, BRefFilter* filter, uint32 openFlags, window_look look, window_feel feel, uint32 windowFlags, uint32 workspace, bool hideWhenDone) argument

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