Searched refs:startDir (Results 1 - 6 of 6) sorted by relevance
/haiku/headers/private/tracker/ |
H A D | DirMenu.h | 52 void Populate(const BEntry* startDir, BWindow* originatingWindow,
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/haiku/src/apps/diskusage/ |
H A D | Scanner.cpp | 192 BDirectory startDir(&startInfo->ref); 193 if (startDir.InitCheck() == B_OK) { 196 FileInfo* newInfo = _GetFileInfo(&startDir, parent);
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/haiku/src/kits/tracker/ |
H A D | FilePanel.cpp | 73 BEntry startDir(ref); 74 fWindow = new TFilePanel(mode, target, &startDir, nodeFlavors,
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H A D | FilePanelPriv.h | 61 BMessenger* target = NULL, const BEntry* startDir = NULL,
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H A D | NavMenu.cpp | 682 BDirectory startDir; local 683 if (volume.GetRootDirectory(&startDir) == B_OK) { 685 startDir.GetEntry(&entry);
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H A D | FilePanelPriv.cpp | 170 const BEntry* startDir, uint32 nodeFlavors, bool multipleSelection, 217 if (startDir) { 218 if (model->SetTo(startDir) == B_OK && model->IsDirectory()) 169 TFilePanel(file_panel_mode mode, BMessenger* target, const BEntry* startDir, uint32 nodeFlavors, bool multipleSelection, BMessage* message, BRefFilter* filter, uint32 openFlags, window_look look, window_feel feel, uint32 windowFlags, uint32 workspace, bool hideWhenDone) argument
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