Searched refs:squaredDelta (Results 1 - 2 of 2) sorted by relevance

/haiku/src/kits/shared/
H A DDragTrackingFilter.cpp67 float squaredDelta = (delta.x * delta.x) + (delta.y * delta.y); local
69 if (squaredDelta >= kSquaredDragThreshold) {
H A DLongAndDragTrackingFilter.cpp114 float squaredDelta = (delta.x * delta.x) + (delta.y * delta.y); local
116 if (squaredDelta >= fSquaredRadiusThreshold) {

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