Searched refs:shadow (Results 1 - 25 of 29) sorted by relevance

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/haiku/src/bin/multiuser/
H A Dmultiuser_utils.h9 #include <shadow.h>
H A Dpasswd.cpp10 #include <shadow.h>
184 || message.AddString("shadow password", encryptedPassword) != B_OK) {
H A Duseradd.cpp9 #include <shadow.h>
208 || message.AddString("shadow password", "!") != B_OK
/haiku/src/apps/icon-o-matic/generic/gui/popup_control/
H A DSliderView.cpp86 rgb_color shadow = tint_color(background, B_DARKEN_2_TINT); local
107 BPoint(r.right, r.bottom), shadow); local
109 BPoint(r.left + 1.0, r.bottom), shadow); local
147 BPoint(r.right, r.bottom), shadow); local
149 BPoint(r.left + 1.0, r.bottom), shadow); local
162 // inner shadow and knob out lines
164 // shadow
166 BPoint(r.left, r.top), shadow); local
168 BPoint(r.right, r.top), shadow); local
175 BPoint(fButtonRect.left - 1.0, r.bottom), shadow); local
340 rgb_color shadow; local
361 BPoint(r.right, r.bottom), shadow); local
363 BPoint(r.left + 1.0, r.bottom), shadow); local
[all...]
/haiku/src/kits/storage/disk_device/
H A DDiskDeviceJobGenerator.cpp137 // associated shadow partition, i.e. those that shall be deleted.
194 if (BMutablePartition* shadow = _GetMutablePartition(partition)) {
195 if ((shadow->ChangeFlags() & B_PARTITION_CHANGED_INITIALIZATION)
223 if (BMutablePartition* shadow = _GetMutablePartition(partition)) {
226 if (shadow->Status() == B_PARTITION_UNRECOGNIZED
227 && (shadow->Size() != partition->Size()
228 || shadow->Offset() != partition->Offset())) {
232 if (shadow->Size() > partition->Size()) {
244 if (shadow->Size() < partition->Size()) {
260 BMutablePartition* shadow local
819 BMutablePartition* shadow = _GetMutablePartition(partition); local
[all...]
/haiku/src/apps/mediaplayer/interface/
H A DSubtitleBitmap.cpp21 fShadowTextView(new BTextView("offscreen text shadow")),
335 rgb_color shadow; local
336 shadow.red = 0;
337 shadow.green = 0;
338 shadow.blue = 0;
339 shadow.alpha = 200;
359 fShadowTextView->SetFontAndColor(&font, B_FONT_ALL, &shadow);
362 parse_text(fText, fShadowTextView, font, shadow, false);
/haiku/src/tests/servers/app/archived_view/
H A Dmain.cpp102 rgb_color shadow = tint_color(ViewColor(), B_DARKEN_2_TINT); local
106 AddLine(r.RightTop(), r.RightBottom(), shadow);
107 AddLine(r.RightBottom(), r.LeftBottom(), shadow);
/haiku/src/apps/icon-o-matic/generic/gui/
H A DIconButton.h83 rgb_color shadow,
88 rgb_color shadow,
H A DIconButton.cpp81 rgb_color lightShadow, shadow, darkShadow, light; local
87 shadow = tint_color(background, B_DARKEN_2_TINT);
93 shadow = tint_color(background, B_DARKEN_1_TINT);
121 DrawPressedBorder(r, background, shadow, darkShadow, lightShadow, light);
123 DrawNormalBorder(r, background, shadow, darkShadow, lightShadow, light);
516 rgb_color shadow, rgb_color darkShadow,
519 _DrawFrame(r, shadow, darkShadow, light, lightShadow);
525 rgb_color shadow, rgb_color darkShadow,
528 _DrawFrame(r, shadow, light, darkShadow, background);
515 DrawNormalBorder(BRect r, rgb_color background, rgb_color shadow, rgb_color darkShadow, rgb_color lightShadow, rgb_color light) argument
524 DrawPressedBorder(BRect r, rgb_color background, rgb_color shadow, rgb_color darkShadow, rgb_color lightShadow, rgb_color light) argument
/haiku/src/preferences/appearance/
H A DColorPreview.cpp65 rgb_color shadow = tint_color(background, B_DARKEN_1_TINT); local
73 BPoint(bounds.left, bounds.top), shadow); local
75 BPoint(bounds.right, bounds.top), shadow); local
/haiku/src/apps/terminal/
H A DColorPreview.cpp65 rgb_color shadow = tint_color(background, B_DARKEN_1_TINT); local
73 BPoint(bounds.left, bounds.top), shadow); local
75 BPoint(bounds.right, bounds.top), shadow); local
/haiku/src/kits/tracker/
H A DCountView.cpp246 rgb_color shadow = tint_color(ViewColor(), B_DARKEN_2_TINT); local
257 AddLine(barberPoleRect.LeftTop(), barberPoleRect.RightTop(), shadow);
258 AddLine(barberPoleRect.LeftTop(), barberPoleRect.LeftBottom(), shadow);
/haiku/src/tests/servers/app/newerClipping/
H A DWindowLayer.cpp727 rgb_color shadow = tint_color(lowColor, B_DARKEN_2_TINT); local
738 BPoint(frame.left, frame.top), shadow); local
740 BPoint(frame.right, frame.top), shadow); local
757 BPoint(tabRight, frame.top), shadow); local
761 BPoint(frame.right, frame.bottom), shadow); local
763 BPoint(frame.left + 1, frame.bottom), shadow); local
/haiku/headers/private/libroot/
H A Duser_group.h10 #include <shadow.h>
129 // shadow password
/haiku/src/add-ons/decorators/BeDecorator/
H A DBeDecorator.h62 rgb_color light, rgb_color shadow);
/haiku/src/apps/deskbar/
H A DWindowMenuItem.cpp125 rgb_color shadow = tint_color(menuColor, 1.09); local
126 menu->SetHighColor(shadow);
/haiku/src/kits/interface/
H A DBox.cpp691 rgb_color shadow = tint_color(ViewColor(), B_DARKEN_2_TINT); local
693 SetHighColor(shadow);
698 rgb_color shadow = tint_color(ViewColor(), shadowTint); local
706 BPoint(rect.right, rect.bottom), shadow); local
708 BPoint(rect.right, rect.top + 1.0f), shadow); local
/haiku/src/apps/icon-o-matic/gui/
H A DGradientControl.cpp319 rgb_color shadow; local
324 shadow = tint_color(bg, B_DARKEN_1_TINT);
329 shadow = bg;
346 stroke_frame(this, b, shadow, shadow, light, light);
/haiku/src/add-ons/control_look/BeControlLook/
H A DBeControlLook.cpp434 // border = 152, shine = 144/255, shadow = 208/184/192
437 rgb_color shadow; local
439 shadow = tint_color(base, 1.037);
441 shadow = tint_color(base, B_DARKEN_1_TINT);
443 shadow = tint_color(base, 1.111);
448 view->AddLine(rect.RightTop(), rect.RightBottom() - BPoint(0, 1), shadow);
449 view->AddLine(rect.LeftBottom(), rect.RightBottom(), shadow);
1838 rgb_color shadow = tint_color(background, 1.21); local
1868 col1 = shadow;
1911 col1 = shadow;
2896 rgb_color shine, shadow, bg; local
2991 rgb_color darkBorder, shine, shadow, bg; local
[all...]
/haiku/src/apps/login/
H A DLoginApp.cpp21 #include <shadow.h>
/haiku/src/apps/launchbox/
H A DPadView.cpp68 rgb_color shadow = tint_color(background, B_DARKEN_2_TINT); local
73 AddLine(BPoint(r.right, r.top + 1.0), BPoint(r.right, r.bottom), shadow); local
74 AddLine(BPoint(r.right - 1.0, r.bottom), BPoint(r.left + 1.0, r.bottom), shadow); local
103 col1 = shadow;
H A DLaunchButton.cpp93 rgb_color shadow = tint_color(background, B_DARKEN_1_TINT); local
96 _DrawFrame(r, shadow, light, lightShadow, lightShadow);
/haiku/src/apps/switcher/
H A DLaunchButton.cpp91 rgb_color shadow = tint_color(background, B_DARKEN_1_TINT); local
94 _DrawFrame(r, shadow, light, lightShadow, lightShadow);
/haiku/src/apps/icon-o-matic/generic/gui/scrollview/
H A DScrollView.cpp337 rgb_color shadow = tint_color(ui_color(B_PANEL_BACKGROUND_COLOR), local
354 BPoint(r.left, r.top), shadow); local
356 BPoint(r.right, r.top), shadow); local
/haiku/src/system/libroot/posix/
H A Dshadow.cpp6 #include <shadow.h>
159 message.AddBool("shadow", true);
177 || (error = reply.FindString("shadow password", &password)) != B_OK

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