Searched refs:serverToken (Results 1 - 5 of 5) sorted by relevance

/haiku/src/servers/app/
H A DDesktop.h260 void WriteWindowInfo(int32 serverToken,
H A DServerApp.cpp616 int32 serverToken; local
617 if (link.Read<int32>(&serverToken) == B_OK)
618 fDesktop->WriteWindowInfo(serverToken, fLink.Sender());
H A DDesktop.cpp2391 Desktop::WriteWindowInfo(int32 serverToken, BPrivate::LinkSender& sender) argument
2397 if (BPrivate::gDefaultTokens.GetToken(serverToken,
/haiku/src/kits/interface/
H A DInterfaceDefs.cpp1702 get_window_info(int32 serverToken) argument
1707 link.Attach<int32>(serverToken);
H A DView.cpp6535 int32 serverToken = bitmap ? bitmap->_ServerToken() : -1;
6538 fOwner->fLink->Attach<int32>(serverToken);
6605 int32 serverToken = _get_object_token_(this); local
6607 if (fOwner->fLastViewToken != serverToken) {
6609 serverToken));
6611 fOwner->fLink->Attach<int32>(serverToken);
6613 fOwner->fLastViewToken = serverToken;

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