Searched refs:screen_id (Results 1 - 21 of 21) sorted by relevance
/haiku/headers/os/interface/ |
H A D | Bitmap.h | 50 screen_id screenID = B_MAIN_SCREEN_ID); 63 screen_id screenID = B_MAIN_SCREEN_ID); 141 int32 bytesPerRow, screen_id screenID,
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H A D | Screen.h | 25 BScreen(screen_id id = B_MAIN_SCREEN_ID); 34 screen_id ID();
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H A D | GraphicsDefs.h | 165 struct screen_id { int32 id; }; struct 166 extern const struct screen_id B_MAIN_SCREEN_ID;
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H A D | Window.h | 178 void CenterOnScreen(screen_id id);
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/haiku/headers/build/os/interface/ |
H A D | Bitmap.h | 40 screen_id screenID = B_MAIN_SCREEN_ID); 90 int32 bytesPerRow, screen_id screenID);
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/haiku/src/servers/app/ |
H A D | ServerBitmap.h | 89 screen_id screen = B_MAIN_SCREEN_ID); 116 screen_id screen = B_MAIN_SCREEN_ID);
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H A D | ServerCursor.h | 28 screen_id screen = B_MAIN_SCREEN_ID);
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H A D | ServerBitmap.cpp | 60 int32 bytesPerRow, screen_id screen) 219 int32 bytesPerRow, screen_id screen)
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H A D | ServerCursor.cpp | 44 BPoint hotspot, int32 bytesPerRow, screen_id screen)
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/haiku/src/kits/interface/ |
H A D | Screen.cpp | 21 BScreen::BScreen(screen_id id) 80 screen_id 84 screen_id id = { fScreen->ID() };
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H A D | GraphicsDefs.cpp | 37 const struct screen_id B_MAIN_SCREEN_ID = {0};
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H A D | Bitmap.cpp | 179 int32 bytesPerRow, screen_id screenID) 313 screen_id screenID) 1042 int32 bytesPerRow, screen_id screenID, area_id area, ptrdiff_t areaOffset) 1142 // 5) int32 screen_id::id
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H A D | Window.cpp | 2493 BWindow::CenterOnScreen(screen_id id)
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/haiku/src/bin/ |
H A D | screeninfo.cpp | 97 screen_id screenIndex = screen.ID();
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/haiku/src/tests/kits/interface/ |
H A D | GraphicsDefsTest.cpp | 33 const struct screen_id _B_MAIN_SCREEN_ID = {0};
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/haiku/headers/os/game/ |
H A D | DirectWindow.h | 116 screen_id id = B_MAIN_SCREEN_ID);
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/haiku/src/build/libbe/interface/ |
H A D | GraphicsDefs.cpp | 49 const struct screen_id B_MAIN_SCREEN_ID = {0};
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H A D | Bitmap.cpp | 1437 int32 bytesPerRow, screen_id screenID) 2043 int32 bytesPerRow, screen_id screenID) 2098 // // 5) int32 screen_id::id
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/haiku/src/kits/game/ |
H A D | WindowScreen.cpp | 859 link.Attach<screen_id>(screen.ID()); 959 link.Attach<screen_id>(screen.ID()); 969 link.Attach<screen_id>(screen.ID());
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H A D | DirectWindow.cpp | 441 BDirectWindow::SupportsWindowMode(screen_id id)
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/haiku/src/apps/deskbar/ |
H A D | ResourceSet.cpp | 97 int32 bytesPerRow = B_ANY_BYTES_PER_ROW, screen_id screenID
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