/haiku/src/libs/print/libprint/ |
H A D | PageSetupDlg.cpp | 302 float scaling = atoi(fScaling->Text()); local 303 if (scaling <= 0.0) { // sanity check 304 scaling = 100.0; 306 if (scaling > 1000.0) { 307 scaling = 1000.0; 310 float scalingR = 100.0 / scaling; 312 fJobData->SetScaling(scaling);
|
H A D | Preview.cpp | 684 float scaling = min_c(scalingXY.x, scalingXY.y); local 686 printRect = ScaleDown(printRect, _ZoomFactor() * scaling); 687 BRect clipRect(ScaleRect(printRect, scaling)); 709 SetScale(_ZoomFactor() * scaling);
|
H A D | GraphicsDriver.cpp | 239 GraphicsDriver::GetScale(int32 nup, BRect physicalRect, float scaling) argument 316 scale.x = scale.x * scaling / 100.0; 317 scale.y = scale.y * scaling / 100.0;
|
/haiku/src/libs/icon/transformer/ |
H A D | AffineTransformer.cpp | 144 scaling(&scaleX, &scaleY); 165 scaling(&scaleX, &scaleY);
|
/haiku/src/apps/activitymonitor/ |
H A D | ActivityWindow.cpp | 49 float scaling = be_plain_font->Size() / 12.0f; local 50 ResizeTo(Frame().Width() * scaling, Frame().Height() * scaling);
|
/haiku/headers/libs/print/libprint/ |
H A D | JobData.h | 295 void SetScaling(float scaling); 496 JobData::SetScaling(float scaling) argument 498 fScaling = scaling;
|
H A D | GraphicsDriver.h | 33 static BPoint GetScale(int32 nup, BRect physicalRect, float scaling);
|
/haiku/src/apps/icon-o-matic/transformable/ |
H A D | ChannelTransform.cpp | 63 other.scaling(&scaleX, &scaleY);
|
/haiku/src/libs/agg/src/ |
H A D | agg_trans_affine.cpp | 178 void trans_affine::scaling(double* x, double* y) const function in class:agg::trans_affine
|
/haiku/src/system/boot/platform/bios_ia32/ |
H A D | video.cpp | 268 int32 scaling = -1; local 273 scaling = strtol(arg, NULL, 0); 275 if (scaling > -1) { 276 dprintf("Setting nvidia scaling mode to %" B_PRId32 "\n", scaling); 280 regs.ecx = scaling;
|
/haiku/src/apps/sudoku/ |
H A D | SudokuWindow.cpp | 161 float scaling = std::max(1.0f, be_plain_font->Size() / 12.0f); local 162 ResizeTo(Frame().Width() * scaling, Frame().Height() * scaling);
|
/haiku/src/apps/charactermap/ |
H A D | CharacterWindow.cpp | 140 float scaling = be_plain_font->Size() / 12.0f; local 141 ResizeTo(Frame().Width() * scaling, Frame().Height() * scaling);
|
/haiku/headers/libs/agg/ |
H A D | agg_trans_affine.h | 35 // think so). They are rotation, scaling, translation and skewing. 42 // rotating, scaling and so on". The answers are: 288 void scaling(double* x, double* y) const; 404 // Used to calculate scaling coefficients in image resampling.
|
H A D | agg_trans_perspective.h | 224 void scaling(double* x, double* y) const; 707 inline void trans_perspective::scaling(double* x, double* y) const function in class:agg::trans_perspective
|
/haiku/src/preferences/keymap/ |
H A D | KeymapWindow.cpp | 1088 float scaling = be_plain_font->Size() / 12.0f; local 1089 windowFrame.right *= scaling; 1090 windowFrame.bottom *= scaling;
|
/haiku/src/preferences/screen/ |
H A D | ScreenWindow.cpp | 226 float scaling = std::max(1.0f, be_plain_font->Size() / 12.0f); local 227 fMonitorView = new MonitorView(BRect(0.0, 0.0, 80.0 * scaling, 228 80.0 * scaling), "monitor", screen.Frame().IntegerWidth() + 1,
|