Searched refs:save_buffer (Results 1 - 1 of 1) sorted by relevance

/haiku/src/tests/kits/game/ParticlesII/
H A DparticlesII.cpp67 uint8* save_buffer; member in class:NWindowScreen
124 PRINT(("creating blocking sem and save_buffer area.\n"));
129 area = create_area("save", (void**)&save_buffer, B_ANY_ADDRESS, 640*480, B_NO_LOCK, B_READ_AREA|B_WRITE_AREA);
191 memcpy(frame_buffer+y*line_length,save_buffer+640*y,640);
268 memcpy(save_buffer+640*y,frame_buffer+y*line_length,640);

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