Searched refs:sFunctionDepth (Results 1 - 7 of 7) sorted by relevance

/haiku/src/servers/app/drawing/
H A DUpdateQueue.cpp17 static int32 sFunctionDepth = -1; variable
19 sFunctionDepth)
21 _to.Append(' ', (sFunctionDepth + 1) * 2); \
/haiku/src/add-ons/input_server/devices/tablet/
H A DTabletInputDevice.cpp71 static int32 sFunctionDepth = -1; variable
73 __FUNCTION__, sFunctionDepth)
75 __FUNCTION__, sFunctionDepth)
77 _to.Append(' ', (sFunctionDepth + 1) * 2); \
/haiku/src/add-ons/input_server/devices/keyboard/
H A DKeyboardInputDevice.cpp35 static int32 sFunctionDepth = -1; variable
46 sFunctionDepth++;
47 fPrepend.Append(' ', sFunctionDepth * 2);
57 sFunctionDepth--;
60 static int32 Depth() { return sFunctionDepth; }
/haiku/src/add-ons/input_server/devices/mouse/
H A DMouseInputDevice.cpp76 static int32 sFunctionDepth = -1; variable
78 __FUNCTION__, sFunctionDepth)
80 __FUNCTION__, sFunctionDepth)
82 _to.Append(' ', (sFunctionDepth + 1) * 2); \
/haiku/src/kits/interface/
H A DTextControl.cpp38 static int32 sFunctionDepth = -1; variable
40 sFunctionDepth)
42 _to.Append(' ', (sFunctionDepth + 1) * 2); \
H A DMenuField.cpp49 static int32 sFunctionDepth = -1; variable
51 sFunctionDepth)
53 _to.Append(' ', (sFunctionDepth + 1) * 2); \
H A DTextView.cpp80 static int32 sFunctionDepth = -1; variable
82 sFunctionDepth)
84 _to.Append(' ', (sFunctionDepth + 1) * 2); \

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