/haiku/src/apps/mediaplayer/support/ |
H A D | StackBlurFilter.h | 50 unsigned rx, unsigned ry) const; 54 unsigned rx, unsigned ry) const;
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H A D | StackBlurFilter.cpp | 151 int32 bpr, unsigned rx, unsigned ry) const 306 if (ry > 0) { 307 if (ry > 254) 308 ry = 254; 309 div = ry * 2 + 1; 310 mul_sum = stack_blur_tables<int>::g_stack_blur8_mul[ry]; 311 shr_sum = stack_blur_tables<int>::g_stack_blur8_shr[ry]; 330 for (i = 0; i <= ry; i++) { 345 for (i = 1; i <= ry; i++) { 348 stack_pix_ptr = &stack[i + ry]; [all...] |
/haiku/headers/libs/agg/ |
H A D | agg_bezier_arc.h | 30 void arc_to_bezier(double cx, double cy, double rx, double ry, 45 double rx, double ry, 49 init(x, y, rx, ry, start_angle, sweep_angle); 54 double rx, double ry, 94 // orientation of the ellipse are defined by two radii (rx, ry) 108 double rx, double ry, 115 init(x1, y1, rx, ry, angle, large_arc_flag, sweep_flag, x2, y2); 120 double rx, double ry, 44 bezier_arc(double x, double y, double rx, double ry, double start_angle, double sweep_angle) argument 107 bezier_arc_svg(double x1, double y1, double rx, double ry, double angle, bool large_arc_flag, bool sweep_flag, double x2, double y2) argument
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H A D | agg_arc.h | 38 double rx, double ry, 43 double rx, double ry,
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H A D | agg_ellipse_bresenham.h | 34 ellipse_bresenham_interpolator(int rx, int ry) : argument 36 m_ry2(ry * ry), 42 m_inc_y(-ry * m_two_rx2),
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H A D | agg_ellipse.h | 37 ellipse(double x, double y, double rx, double ry, argument 39 m_x(x), m_y(y), m_rx(rx), m_ry(ry), m_scale(1.0), 45 void init(double x, double y, double rx, double ry, 66 inline void ellipse::init(double x, double y, double rx, double ry, argument 72 m_ry = ry;
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H A D | agg_renderer_primitives.h | 82 void ellipse(int x, int y, int rx, int ry) argument 84 ellipse_bresenham_interpolator ei(rx, ry); 86 int dy = -ry; 101 void solid_ellipse(int x, int y, int rx, int ry) argument 103 ellipse_bresenham_interpolator ei(rx, ry); 105 int dy = -ry; 128 void outlined_ellipse(int x, int y, int rx, int ry) argument 130 ellipse_bresenham_interpolator ei(rx, ry); 132 int dy = -ry;
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H A D | agg_span_image_filter.h | 218 AGG_INLINE void adjust_scale(int* rx, int* ry) argument 221 if(*ry < image_subpixel_scale) *ry = image_subpixel_scale; 226 if(*ry > image_subpixel_scale * m_scale_limit) 228 *ry = image_subpixel_scale * m_scale_limit; 231 *ry = (*ry * m_blur_y) >> image_subpixel_shift; 233 if(*ry < image_subpixel_scale) *ry = image_subpixel_scale;
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H A D | agg_blur.h | 355 void stack_blur_gray8(Img& img, unsigned rx, unsigned ry) argument 447 if(ry > 0) 449 if(ry > 254) ry = 254; 450 div = ry * 2 + 1; 451 mul_sum = stack_blur_tables<int>::g_stack_blur8_mul[ry]; 452 shr_sum = stack_blur_tables<int>::g_stack_blur8_shr[ry]; 462 for(i = 0; i <= ry; i++) 468 for(i = 1; i <= ry; i++) 472 stack[i + ry] 520 stack_blur_rgb24(Img& img, unsigned rx, unsigned ry) argument 774 stack_blur_rgba32(Img& img, unsigned rx, unsigned ry) argument [all...] |
H A D | agg_rounded_rect.h | 40 void radius(double rx, double ry);
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H A D | agg_path_storage.h | 635 void arc_to(double rx, double ry, 641 void arc_rel(double rx, double ry, 899 void path_base<VC>::arc_to(double rx, double ry, argument 913 ry = fabs(ry); 917 if(rx < epsilon || ry < epsilon) 929 bezier_arc_svg a(x0, y0, rx, ry, angle, large_arc_flag, sweep_flag, x, y); 947 void path_base<VC>::arc_rel(double rx, double ry, argument 954 arc_to(rx, ry, angle, large_arc_flag, sweep_flag, dx, dy);
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H A D | agg_span_image_filter_gray.h | 674 int ry; local 678 base_type::interpolator().local_scale(&rx, &ry); 679 base_type::adjust_scale(&rx, &ry); 682 ry_inv = image_subpixel_scale * image_subpixel_scale / ry; 685 int radius_y = (diameter * ry) >> 1;
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H A D | agg_span_image_filter_rgb.h | 806 int ry; local 810 base_type::interpolator().local_scale(&rx, &ry); 811 base_type::adjust_scale(&rx, &ry); 814 ry_inv = image_subpixel_scale * image_subpixel_scale / ry; 817 int radius_y = (diameter * ry) >> 1;
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/haiku/src/libs/agg/src/ |
H A D | agg_bezier_arc.cpp | 38 void arc_to_bezier(double cx, double cy, double rx, double ry, argument 64 curve[i * 2 + 1] = cy + ry * (px[i] * sn + py[i] * cs); 72 double rx, double ry, 85 m_vertices[1] = y + ry * sin(start_angle); 87 m_vertices[3] = y + ry * sin(start_angle + sweep_angle); 122 arc_to_bezier(x, y, rx, ry, 138 double rx, double ry, 147 if(ry < 0.0) ry = -rx; 166 double pry = ry * r 71 init(double x, double y, double rx, double ry, double start_angle, double sweep_angle) argument 137 init(double x0, double y0, double rx, double ry, double angle, bool large_arc_flag, bool sweep_flag, double x2, double y2) argument [all...] |
H A D | agg_arc.cpp | 28 double rx, double ry, 31 m_x(x), m_y(y), m_rx(rx), m_ry(ry), m_scale(1.0) 38 double rx, double ry, 43 m_rx = rx; m_ry = ry; 27 arc(double x, double y, double rx, double ry, double a1, double a2, bool ccw) argument 37 init(double x, double y, double rx, double ry, double a1, double a2, bool ccw) argument
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H A D | agg_rounded_rect.cpp | 54 void rounded_rect::radius(double rx, double ry) argument 57 m_ry1 = m_ry2 = m_ry3 = m_ry4 = ry;
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/haiku/src/apps/glteapot/ |
H A D | GLObject.h | 49 void Spin(float rx, float ry); 50 void RotateWorldSpace(float rx, float ry);
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H A D | GLObject.cpp | 172 GLObject::Spin(float rx, float ry) argument 175 spinY = ry; 180 GLObject::RotateWorldSpace(float rx, float ry) argument 183 fRotation = Quaternion(Vector3(1.0f, 0.0f, 0.0f), 0.01f * ry) * fRotation;
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/haiku/src/tests/kits/interface/picture/ |
H A D | SVGViewView.cpp | 482 float x, y, x1, y1, x2, y2, rx, ry, angle; local 633 ry = GetFloat(&ptr); 645 ry = GetFloat(&ptr); 662 if (rx == 0.0f || ry == 0.0f) { 670 if (ry < 0.0) 671 ry = -ry; 681 double root, numerator = rx * rx * ry * ry - rx * rx * y1dash * y1dash - 682 ry * r 1003 float ry = GetFloatAttribute(attributes, "ry"); local [all...] |
/haiku/headers/os/interface/ |
H A D | Shape.h | 34 virtual status_t IterateArcTo(float& rx, float& ry, 77 status_t ArcTo(float rx, float ry,
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/haiku/src/apps/icon-o-matic/import_export/svg/ |
H A D | nanosvg.h | 2070 float rx, ry, rotx; local 2081 ry = fabsf(args[1]); // x radius 2098 if (d < 1e-6f || rx < 1e-6f || ry < 1e-6f) { 2114 d = nsvg__sqr(x1p)/nsvg__sqr(rx) + nsvg__sqr(y1p)/nsvg__sqr(ry); 2118 ry *= d; 2122 sa = nsvg__sqr(rx)*nsvg__sqr(ry) - nsvg__sqr(rx)*nsvg__sqr(y1p) - nsvg__sqr(ry)*nsvg__sqr(x1p); 2123 sb = nsvg__sqr(rx)*nsvg__sqr(y1p) + nsvg__sqr(ry)*nsvg__sqr(x1p); 2129 cxp = s * rx * y1p / ry; 2130 cyp = s * -ry * x1 2322 float ry = -1.0f; local 2405 float ry = 0.0f; local [all...] |
/haiku/src/add-ons/screen_savers/nebula/ |
H A D | Nebula.cpp | 232 float rx, ry, rz; local 274 ry = gal[i].y; 277 mulvec(&mr, &rx, &ry, &rz); 280 ry += ob; 287 y = (int)(15 * ry/ (rz / 5 + 1)) + gHeight / 2;
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/haiku/src/kits/interface/ |
H A D | RegionSupport.cpp | 1576 int ry = prect->top; 1591 if (pbox->bottom <= ry) 1594 if (pbox->top > ry) 1599 ry = pbox->top; /* x guaranteed to be == prect->left */ 1621 ry = pbox->bottom; /* finished with this band */ 1622 if (ry >= prect->bottom) 1639 return(partIn ? ((ry < prect->bottom) ? RectanglePart : RectangleIn) :
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H A D | Shape.cpp | 115 BShapeIterator::IterateArcTo(float& rx, float& ry, float& angle, bool largeArc, argument 445 BShape::ArcTo(float rx, float ry, float angle, bool largeArc, argument 482 data->ptList[data->ptCount++] = BPoint(rx, ry);
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/haiku/src/tests/servers/app/shape_test/ |
H A D | main.cpp | 93 virtual status_t IterateArcTo(float& rx, float& ry, float& angle, argument
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