Searched refs:run (Results 1 - 25 of 32) sorted by path

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/seL4-refos-master/apps/nethack/src/nethack-3.4.3/doc/
H A DGuidebook.tex621 Go in that direction until you hit a wall or run into something.
1173 Occasionally you will run across a room with a shopkeeper near the door
1194 Shopkeepers sometimes run out of money. When that happens, you'll be
1675 A mail daemon may run up and deliver mail to you as a %
2543 {\tt run} --- update the map after every seven or so steps;\\
2550 results of moving. The default is {\it run\/}; versions prior to 3.4.1
3006 the game to run in a manner accessible to the blind. After you have gained
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/include/
H A Dflag.h94 unsigned run; /* 0: h (etc), 1: H (etc), 2: fh (etc) */ member in struct:flag
179 boolean sanity_check; /* run sanity checks */
263 boolean wc2_fullscreen; /* run fullscreen */
273 int runmode; /* update screen display during run moves */
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A Dallmain.c144 if(flags.time && !flags.run)
398 flags.travel = iflags.travel1 = flags.mv = flags.run = 0;
418 if ((!flags.run || iflags.runmode == RUN_TPORT) &&
420 if (flags.time && flags.run) flags.botl = 1;
H A Dcmd.c291 /* keep repeating until we don't run help or quit */
1854 flags.run = 2;
1861 flags.run = 3;
1879 flags.run = 0;
1887 flags.run = 1;
1902 flags.run = 8;
1909 flags.run = 0; /* only matters here if it was 8 */
1913 flags.run = 1;
1916 flags.run = 3;
2313 (sdir[dir] - 'a' + 'A')); /* run comman
[all...]
H A Dengrave.c346 if(flags.run > 1) nomul(0);
H A Dhack.c569 } else if (flags.autodig && !flags.run && !flags.nopick &&
652 if (flags.run == 8 && mode != DO_MOVE && (x != u.ux || y != u.uy)) {
677 if (!(Blind || Hallucination) && (flags.run >= 2) && mode != TEST_TRAV)
718 flags.run = 0;
726 flags.run = 8;
789 /* reset run so domove run checks work */
790 flags.run = 8;
972 if(flags.run >= 2) {
1028 if (flags.run
1760 const char *run = locomotion(youmonst.data, "Run"); local
[all...]
H A Dpickup.c270 if (flags.run) nomul(0);
410 if ((multi && !flags.run) || (autopickup && !flags.pickup))
426 /* multi && !flags.run means they are in the middle of some other
430 if ((multi && !flags.run) || (autopickup && !flags.pickup)) {
443 if (OBJ_AT(u.ux,u.uy) && flags.run && flags.run != 8 && !flags.nopick) nomul(0);
726 * INVORDER_SORT is set, we'll run through the list once for
1304 if (flags.run) nomul(0);
H A Dsounds.c328 if(flags.run) nomul(0);
369 if(flags.run) nomul(0);
401 if(flags.run) nomul(0);
/seL4-refos-master/apps/process_server/src/test/
H A Dtest_addrspace.c53 test_vspace(int run) argument
55 test_start(run == 0 ? "vspace (run 1)" : "vspace (run 2)");
H A Dtest_addrspace.h23 int test_vspace(int run);
/seL4-refos-master/libs/libmuslc/src/thread/
H A Dpthread_cleanup_push.c16 void _pthread_cleanup_pop(struct __ptcb *cb, int run) argument
19 if (run) cb->__f(cb->__x);
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/doc/
H A DGuidebook.tex621 Go in that direction until you hit a wall or run into something.
1173 Occasionally you will run across a room with a shopkeeper near the door
1194 Shopkeepers sometimes run out of money. When that happens, you'll be
1675 A mail daemon may run up and deliver mail to you as a %
2543 {\tt run} --- update the map after every seven or so steps;\\
2550 results of moving. The default is {\it run\/}; versions prior to 3.4.1
3006 the game to run in a manner accessible to the blind. After you have gained
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/include/
H A Dflag.h94 unsigned run; /* 0: h (etc), 1: H (etc), 2: fh (etc) */ member in struct:flag
179 boolean sanity_check; /* run sanity checks */
263 boolean wc2_fullscreen; /* run fullscreen */
273 int runmode; /* update screen display during run moves */
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A Dallmain.c144 if(flags.time && !flags.run)
398 flags.travel = iflags.travel1 = flags.mv = flags.run = 0;
418 if ((!flags.run || iflags.runmode == RUN_TPORT) &&
420 if (flags.time && flags.run) flags.botl = 1;
H A Dcmd.c291 /* keep repeating until we don't run help or quit */
1854 flags.run = 2;
1861 flags.run = 3;
1879 flags.run = 0;
1887 flags.run = 1;
1902 flags.run = 8;
1909 flags.run = 0; /* only matters here if it was 8 */
1913 flags.run = 1;
1916 flags.run = 3;
2313 (sdir[dir] - 'a' + 'A')); /* run comman
[all...]
H A Dengrave.c346 if(flags.run > 1) nomul(0);
H A Dhack.c569 } else if (flags.autodig && !flags.run && !flags.nopick &&
652 if (flags.run == 8 && mode != DO_MOVE && (x != u.ux || y != u.uy)) {
677 if (!(Blind || Hallucination) && (flags.run >= 2) && mode != TEST_TRAV)
718 flags.run = 0;
726 flags.run = 8;
789 /* reset run so domove run checks work */
790 flags.run = 8;
972 if(flags.run >= 2) {
1028 if (flags.run
1760 const char *run = locomotion(youmonst.data, "Run"); local
[all...]
H A Dpickup.c270 if (flags.run) nomul(0);
410 if ((multi && !flags.run) || (autopickup && !flags.pickup))
426 /* multi && !flags.run means they are in the middle of some other
430 if ((multi && !flags.run) || (autopickup && !flags.pickup)) {
443 if (OBJ_AT(u.ux,u.uy) && flags.run && flags.run != 8 && !flags.nopick) nomul(0);
726 * INVORDER_SORT is set, we'll run through the list once for
1304 if (flags.run) nomul(0);
H A Dsounds.c328 if(flags.run) nomul(0);
369 if(flags.run) nomul(0);
401 if(flags.run) nomul(0);
/seL4-refos-master/projects/refos/impl/apps/process_server/src/test/
H A Dtest_addrspace.c53 test_vspace(int run) argument
55 test_start(run == 0 ? "vspace (run 1)" : "vspace (run 2)");
H A Dtest_addrspace.h23 int test_vspace(int run);
/seL4-refos-master/kernel/manual/parts/
H A Dio.tex110 is bypassed when the device accesses memory. In seL4, device drivers run
H A Dthreads.tex20 (\obj{SCO}), and threads cannot run unless they are bound to, or receive a
112 thread to run for more than $b$ out of every $p$ microseconds. However, $\frac{b}{p}$ does not
200 on a single node. A scheduling control cap for each node is provided to the initial task at run
201 time. Threads run on the node that their scheduling context is configured for. Scheduling context
255 Passive threads will run on the CPU node that the scheduling context was configured with, and will
272 the highest priority thread will always run, however it is up to the system
309 null capability, the kernel will pause the thread and it will not run again.
314 Standard exception handlers can be passive, in which case they will run on the
319 Timeout faults are raised when a thread attempts to run but has no available
607 A thread belongs to exactly one domain, and will only run whe
[all...]
/seL4-refos-master/kernel/tools/hardware/outputs/
H A Dc_header.py161 def run(tree: fdt.FdtParser, hardware: rule.HardwareYaml, config: config.Config, args: argparse.Namespace): function
H A Dcompat_strings.py14 def run(tree: fdt.FdtParser, hardware: rule.HardwareYaml, config: config.Config, function

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