Searched refs:rowIndex (Results 1 - 21 of 21) sorted by relevance

/haiku/src/apps/debuganalyzer/gui/table/
H A DTable.h27 int32 rowIndex, int32 count);
29 int32 rowIndex, int32 count);
31 int32 rowIndex, int32 count);
42 virtual bool GetValueAt(int32 rowIndex, int32 columnIndex,
52 void NotifyRowsAdded(int32 rowIndex, int32 count);
53 void NotifyRowsRemoved(int32 rowIndex, int32 count);
54 void NotifyRowsChanged(int32 rowIndex, int32 count);
88 virtual bool GetToolTipForTableCell(int32 rowIndex,
99 virtual void TableRowInvoked(Table* table, int32 rowIndex);
101 virtual void TableCellMouseDown(Table* table, int32 rowIndex,
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H A DTable.cpp16 TableField(int32 rowIndex) argument
18 fRowIndex(rowIndex)
27 void SetRowIndex(int32 rowIndex) argument
29 fRowIndex = rowIndex;
46 TableModelListener::TableRowsAdded(TableModel* model, int32 rowIndex, argument
53 TableModelListener::TableRowsRemoved(TableModel* model, int32 rowIndex, argument
60 TableModelListener::TableRowsChanged(TableModel* model, int32 rowIndex, argument
95 TableModel::NotifyRowsAdded(int32 rowIndex, int32 count) argument
100 listener->TableRowsAdded(this, rowIndex, count);
106 TableModel::NotifyRowsRemoved(int32 rowIndex, int3 argument
117 NotifyRowsChanged(int32 rowIndex, int32 count) argument
237 TableRowInvoked(Table* table, int32 rowIndex) argument
243 TableCellMouseDown(Table* table, int32 rowIndex, int32 columnIndex, BPoint screenWhere, uint32 buttons) argument
250 TableCellMouseUp(Table* table, int32 rowIndex, int32 columnIndex, BPoint screenWhere, uint32 buttons) argument
454 SelectRow(int32 rowIndex, bool extendSelection) argument
471 DeselectRow(int32 rowIndex) argument
500 GetCellRectAt(int32 rowIndex, int32 colIndex, BRect& _output) const argument
524 int32 rowIndex = row != NULL ? _ModelIndexOfRow(row) : -1; local
566 int32 rowIndex = _ModelIndexOfRow(row); local
587 int32 rowIndex = _ModelIndexOfRow(row); local
603 TableRowsAdded(TableModel* model, int32 rowIndex, int32 count) argument
648 TableRowsRemoved(TableModel* model, int32 rowIndex, int32 count) argument
669 TableRowsChanged(TableModel* model, int32 rowIndex, int32 count) argument
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/haiku/src/kits/shared/
H A DTextTable.cpp173 TextTable::TextAt(int32 rowIndex, int32 columnIndex) const argument
175 BStringList* row = fRows.ItemAt(rowIndex);
183 TextTable::SetTextAt(int32 rowIndex, int32 columnIndex, const BString& text) argument
186 while (rowIndex >= fRows.CountItems()) {
195 BStringList* row = fRows.ItemAt(rowIndex);
216 for (int32 rowIndex = 0; rowIndex < rowCount; rowIndex++) {
217 BStringList* row = fRows.ItemAt(rowIndex);
263 for (int32 rowIndex
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/haiku/headers/private/shared/
H A DTextTable.h28 BString TextAt(int32 rowIndex, int32 columnIndex) const;
29 void SetTextAt(int32 rowIndex, int32 columnIndex,
/haiku/src/apps/debugger/user_interface/gui/team_window/
H A DRegistersView.h40 virtual void TableRowInvoked(Table* table, int32 rowIndex);
42 virtual void TableCellMouseDown(Table* table, int32 rowIndex,
H A DRegistersView.cpp153 virtual bool GetValueAt(int32 rowIndex, int32 columnIndex, BVariant& value) argument
155 if (rowIndex < 0 || rowIndex >= fArchitecture->CountRegisters())
158 const Register* reg = fArchitecture->Registers() + rowIndex;
301 RegistersView::TableRowInvoked(Table* table, int32 rowIndex) argument
307 RegistersView::TableCellMouseDown(Table* table, int32 rowIndex, argument
310 if (rowIndex < 0 || rowIndex >= fArchitecture->CountRegisters())
317 if (!fRegisterTableModel->GetValueAt(rowIndex, 1, value))
320 const Register* reg = fArchitecture->Registers() + rowIndex;
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H A DBreakpointListView.cpp228 virtual bool GetValueAt(int32 rowIndex, int32 columnIndex, BVariant& value) argument
230 BreakpointProxy* proxy = fBreakpointProxies.ItemAt(rowIndex);
235 return _GetBreakpointValueAt(proxy->GetBreakpoint(), rowIndex,
239 return _GetWatchpointValueAt(proxy->GetWatchpoint(), rowIndex,
250 bool _GetBreakpointValueAt(UserBreakpoint* breakpoint, int32 rowIndex, argument
291 bool _GetWatchpointValueAt(Watchpoint* watchpoint, int32 rowIndex, argument
H A DThreadListView.cpp107 virtual bool GetValueAt(int32 rowIndex, int32 columnIndex, BVariant& value) argument
109 Thread* thread = fThreads.ItemAt(rowIndex);
141 virtual bool GetToolTipForTableCell(int32 rowIndex, int32 columnIndex, argument
144 Thread* thread = fThreads.ItemAt(rowIndex);
H A DStackTraceView.cpp66 virtual bool GetValueAt(int32 rowIndex, int32 columnIndex, BVariant& value) argument
69 = fStackTrace != NULL ? fStackTrace->FrameAt(rowIndex) : NULL;
H A DImageListView.cpp104 virtual bool GetValueAt(int32 rowIndex, int32 columnIndex, BVariant& value) argument
106 Image* image = fImages.ItemAt(rowIndex);
/haiku/src/apps/debuganalyzer/gui/main_window/
H A DTeamsPage.cpp37 virtual bool GetValueAt(int32 rowIndex, int32 columnIndex, BVariant& value) argument
39 Model::Team* team = fModel->TeamAt(rowIndex);
125 MainWindow::TeamsPage::TableRowInvoked(Table* table, int32 rowIndex) argument
127 Model::Team* team = fModel->TeamAt(rowIndex);
H A DTeamsPage.h27 virtual void TableRowInvoked(Table* table, int32 rowIndex);
H A DThreadsPage.h27 virtual void TableRowInvoked(Table* table, int32 rowIndex);
H A DThreadsPage.cpp37 virtual bool GetValueAt(int32 rowIndex, int32 columnIndex, BVariant& value) argument
39 Model::Thread* thread = fModel->ThreadAt(rowIndex);
191 MainWindow::ThreadsPage::TableRowInvoked(Table* table, int32 rowIndex) argument
193 Model::Thread* thread = fModel->ThreadAt(rowIndex);
/haiku/src/apps/patchbay/
H A DPatchView.h60 BPoint CalcRowOrigin(int32 rowIndex) const;
H A DPatchView.cpp493 PatchView::CalcRowOrigin(int32 rowIndex) const
497 point.y = ROW_TOP + rowIndex * ROW_HEIGHT;
/haiku/src/bin/
H A Dramdisk.cpp416 int32 rowIndex = table.CountRows(); local
417 table.SetTextAt(rowIndex, 0, BString() << request.id);
418 table.SetTextAt(rowIndex, 1, BString() << request.size);
419 table.SetTextAt(rowIndex, 2, request.path);
/haiku/src/bin/pkgman/
H A Dcommand_search.cpp332 int32 rowIndex = table.CountRows(); local
334 table.SetTextAt(rowIndex, 0, status);
335 table.SetTextAt(rowIndex, 1, package->Name());
336 table.SetTextAt(rowIndex, 2, package->Info().Summary());
/haiku/src/apps/debugger/user_interface/gui/team_settings_window/
H A DSignalsConfigView.cpp71 virtual bool GetValueAt(int32 rowIndex, int32 columnIndex, BVariant& value) argument
73 SignalDispositionInfo* info = fDispositions.ItemAt(rowIndex);
98 bool SignalDispositionInfoAt(int32 rowIndex, SignalDispositionInfo*& _info) argument
100 _info = fDispositions.ItemAt(rowIndex);
/haiku/src/libs/linprog/
H A DActiveSetSolver.cpp478 int32 rowIndex = 0; local
484 system.B(rowIndex) = constraint->RightSide();
489 system.A(rowIndex, columnIndex) = coefficient;
492 system.A(rowIndex, slackIndex) = 1;
495 system.A(rowIndex, slackIndex) = -1;
498 rowIndex++;
501 system.SetRows(rowIndex);
/haiku/src/kits/interface/
H A DColumnListView.cpp4434 int32 rowIndex = list->IndexOf(row); local
4435 ASSERT(rowIndex >= 0);
4436 ASSERT(list->ItemAt(rowIndex) == row);
4439 if (rowIndex > 0 && CompareRows(list->ItemAt(rowIndex - 1), row) > 0)
4442 if (rowIndex < list->CountItems() - 1 && CompareRows(list->ItemAt(rowIndex + 1),

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