/haiku/src/apps/debuganalyzer/gui/table/ |
H A D | Table.h | 27 int32 rowIndex, int32 count); 29 int32 rowIndex, int32 count); 31 int32 rowIndex, int32 count); 42 virtual bool GetValueAt(int32 rowIndex, int32 columnIndex, 52 void NotifyRowsAdded(int32 rowIndex, int32 count); 53 void NotifyRowsRemoved(int32 rowIndex, int32 count); 54 void NotifyRowsChanged(int32 rowIndex, int32 count); 88 virtual bool GetToolTipForTableCell(int32 rowIndex, 99 virtual void TableRowInvoked(Table* table, int32 rowIndex); 101 virtual void TableCellMouseDown(Table* table, int32 rowIndex, [all...] |
H A D | Table.cpp | 16 TableField(int32 rowIndex) argument 18 fRowIndex(rowIndex) 27 void SetRowIndex(int32 rowIndex) argument 29 fRowIndex = rowIndex; 46 TableModelListener::TableRowsAdded(TableModel* model, int32 rowIndex, argument 53 TableModelListener::TableRowsRemoved(TableModel* model, int32 rowIndex, argument 60 TableModelListener::TableRowsChanged(TableModel* model, int32 rowIndex, argument 95 TableModel::NotifyRowsAdded(int32 rowIndex, int32 count) argument 100 listener->TableRowsAdded(this, rowIndex, count); 106 TableModel::NotifyRowsRemoved(int32 rowIndex, int3 argument 117 NotifyRowsChanged(int32 rowIndex, int32 count) argument 237 TableRowInvoked(Table* table, int32 rowIndex) argument 243 TableCellMouseDown(Table* table, int32 rowIndex, int32 columnIndex, BPoint screenWhere, uint32 buttons) argument 250 TableCellMouseUp(Table* table, int32 rowIndex, int32 columnIndex, BPoint screenWhere, uint32 buttons) argument 454 SelectRow(int32 rowIndex, bool extendSelection) argument 471 DeselectRow(int32 rowIndex) argument 500 GetCellRectAt(int32 rowIndex, int32 colIndex, BRect& _output) const argument 524 int32 rowIndex = row != NULL ? _ModelIndexOfRow(row) : -1; local 566 int32 rowIndex = _ModelIndexOfRow(row); local 587 int32 rowIndex = _ModelIndexOfRow(row); local 603 TableRowsAdded(TableModel* model, int32 rowIndex, int32 count) argument 648 TableRowsRemoved(TableModel* model, int32 rowIndex, int32 count) argument 669 TableRowsChanged(TableModel* model, int32 rowIndex, int32 count) argument [all...] |
/haiku/src/kits/shared/ |
H A D | TextTable.cpp | 173 TextTable::TextAt(int32 rowIndex, int32 columnIndex) const argument 175 BStringList* row = fRows.ItemAt(rowIndex); 183 TextTable::SetTextAt(int32 rowIndex, int32 columnIndex, const BString& text) argument 186 while (rowIndex >= fRows.CountItems()) { 195 BStringList* row = fRows.ItemAt(rowIndex); 216 for (int32 rowIndex = 0; rowIndex < rowCount; rowIndex++) { 217 BStringList* row = fRows.ItemAt(rowIndex); 263 for (int32 rowIndex [all...] |
/haiku/headers/private/shared/ |
H A D | TextTable.h | 28 BString TextAt(int32 rowIndex, int32 columnIndex) const; 29 void SetTextAt(int32 rowIndex, int32 columnIndex,
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/haiku/src/apps/debugger/user_interface/gui/team_window/ |
H A D | RegistersView.h | 40 virtual void TableRowInvoked(Table* table, int32 rowIndex); 42 virtual void TableCellMouseDown(Table* table, int32 rowIndex,
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H A D | RegistersView.cpp | 153 virtual bool GetValueAt(int32 rowIndex, int32 columnIndex, BVariant& value) argument 155 if (rowIndex < 0 || rowIndex >= fArchitecture->CountRegisters()) 158 const Register* reg = fArchitecture->Registers() + rowIndex; 301 RegistersView::TableRowInvoked(Table* table, int32 rowIndex) argument 307 RegistersView::TableCellMouseDown(Table* table, int32 rowIndex, argument 310 if (rowIndex < 0 || rowIndex >= fArchitecture->CountRegisters()) 317 if (!fRegisterTableModel->GetValueAt(rowIndex, 1, value)) 320 const Register* reg = fArchitecture->Registers() + rowIndex; [all...] |
H A D | BreakpointListView.cpp | 228 virtual bool GetValueAt(int32 rowIndex, int32 columnIndex, BVariant& value) argument 230 BreakpointProxy* proxy = fBreakpointProxies.ItemAt(rowIndex); 235 return _GetBreakpointValueAt(proxy->GetBreakpoint(), rowIndex, 239 return _GetWatchpointValueAt(proxy->GetWatchpoint(), rowIndex, 250 bool _GetBreakpointValueAt(UserBreakpoint* breakpoint, int32 rowIndex, argument 291 bool _GetWatchpointValueAt(Watchpoint* watchpoint, int32 rowIndex, argument
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H A D | ThreadListView.cpp | 107 virtual bool GetValueAt(int32 rowIndex, int32 columnIndex, BVariant& value) argument 109 Thread* thread = fThreads.ItemAt(rowIndex); 141 virtual bool GetToolTipForTableCell(int32 rowIndex, int32 columnIndex, argument 144 Thread* thread = fThreads.ItemAt(rowIndex);
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H A D | StackTraceView.cpp | 66 virtual bool GetValueAt(int32 rowIndex, int32 columnIndex, BVariant& value) argument 69 = fStackTrace != NULL ? fStackTrace->FrameAt(rowIndex) : NULL;
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H A D | ImageListView.cpp | 104 virtual bool GetValueAt(int32 rowIndex, int32 columnIndex, BVariant& value) argument 106 Image* image = fImages.ItemAt(rowIndex);
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/haiku/src/apps/debuganalyzer/gui/main_window/ |
H A D | TeamsPage.cpp | 37 virtual bool GetValueAt(int32 rowIndex, int32 columnIndex, BVariant& value) argument 39 Model::Team* team = fModel->TeamAt(rowIndex); 125 MainWindow::TeamsPage::TableRowInvoked(Table* table, int32 rowIndex) argument 127 Model::Team* team = fModel->TeamAt(rowIndex);
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H A D | TeamsPage.h | 27 virtual void TableRowInvoked(Table* table, int32 rowIndex);
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H A D | ThreadsPage.h | 27 virtual void TableRowInvoked(Table* table, int32 rowIndex);
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H A D | ThreadsPage.cpp | 37 virtual bool GetValueAt(int32 rowIndex, int32 columnIndex, BVariant& value) argument 39 Model::Thread* thread = fModel->ThreadAt(rowIndex); 191 MainWindow::ThreadsPage::TableRowInvoked(Table* table, int32 rowIndex) argument 193 Model::Thread* thread = fModel->ThreadAt(rowIndex);
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/haiku/src/apps/patchbay/ |
H A D | PatchView.h | 60 BPoint CalcRowOrigin(int32 rowIndex) const;
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H A D | PatchView.cpp | 493 PatchView::CalcRowOrigin(int32 rowIndex) const 497 point.y = ROW_TOP + rowIndex * ROW_HEIGHT;
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/haiku/src/bin/ |
H A D | ramdisk.cpp | 416 int32 rowIndex = table.CountRows(); local 417 table.SetTextAt(rowIndex, 0, BString() << request.id); 418 table.SetTextAt(rowIndex, 1, BString() << request.size); 419 table.SetTextAt(rowIndex, 2, request.path);
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/haiku/src/bin/pkgman/ |
H A D | command_search.cpp | 332 int32 rowIndex = table.CountRows(); local 334 table.SetTextAt(rowIndex, 0, status); 335 table.SetTextAt(rowIndex, 1, package->Name()); 336 table.SetTextAt(rowIndex, 2, package->Info().Summary());
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/haiku/src/apps/debugger/user_interface/gui/team_settings_window/ |
H A D | SignalsConfigView.cpp | 71 virtual bool GetValueAt(int32 rowIndex, int32 columnIndex, BVariant& value) argument 73 SignalDispositionInfo* info = fDispositions.ItemAt(rowIndex); 98 bool SignalDispositionInfoAt(int32 rowIndex, SignalDispositionInfo*& _info) argument 100 _info = fDispositions.ItemAt(rowIndex);
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/haiku/src/libs/linprog/ |
H A D | ActiveSetSolver.cpp | 478 int32 rowIndex = 0; local 484 system.B(rowIndex) = constraint->RightSide(); 489 system.A(rowIndex, columnIndex) = coefficient; 492 system.A(rowIndex, slackIndex) = 1; 495 system.A(rowIndex, slackIndex) = -1; 498 rowIndex++; 501 system.SetRows(rowIndex);
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/haiku/src/kits/interface/ |
H A D | ColumnListView.cpp | 4434 int32 rowIndex = list->IndexOf(row); local 4435 ASSERT(rowIndex >= 0); 4436 ASSERT(list->ItemAt(rowIndex) == row); 4439 if (rowIndex > 0 && CompareRows(list->ItemAt(rowIndex - 1), row) > 0) 4442 if (rowIndex < list->CountItems() - 1 && CompareRows(list->ItemAt(rowIndex + 1),
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