Searched refs:rowCount (Results 1 - 10 of 10) sorted by relevance

/haiku/src/kits/interface/
H A DGridLayoutBuilder.cpp70 int32 columnCount, int32 rowCount)
72 fLayout->AddView(view, column, row, columnCount, rowCount);
79 int32 columnCount, int32 rowCount)
81 fLayout->AddItem(item, column, row, columnCount, rowCount);
69 Add(BView* view, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
78 Add(BLayoutItem* item, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
H A DGridLayout.cpp407 int32 rowCount)
413 if (!AddItem(item, column, row, columnCount, rowCount)) {
447 int32 columnCount, int32 rowCount)
449 if (!_AreGridCellsEmpty(column, row, columnCount, rowCount))
461 data->dimensions.height = rowCount;
471 if (rowCount > 1)
619 int32 rowCount = fRowCount; local
624 for (int32 row = 0; empty && row < rowCount; row++)
633 for (; rowCount > 0; rowCount
406 AddView(BView* child, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
446 AddItem(BLayoutItem* item, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
714 _AreGridCellsEmpty(int32 column, int32 row, int32 columnCount, int32 rowCount) argument
740 int32 rowCount = data->dimensions.height; local
765 _ResizeGrid(int32 columnCount, int32 rowCount) argument
[all...]
/haiku/headers/os/interface/
H A DGridLayoutBuilder.h24 int32 columnCount = 1, int32 rowCount = 1);
26 int32 columnCount = 1, int32 rowCount = 1);
H A DGridLayout.h53 int32 columnCount = 1, int32 rowCount = 1);
59 int32 rowCount = 1);
95 int32 columnCount, int32 rowCount);
98 bool _ResizeGrid(int32 columnCount, int32 rowCount);
H A DLayoutBuilder.h160 int32 columnCount = 1, int32 rowCount = 1);
162 int32 columnCount = 1, int32 rowCount = 1);
169 int32 rowCount = 1);
176 int32 rowCount = 1);
180 int32 columnCount = 1, int32 rowCount = 1);
183 int32 rowCount = 1);
186 int32 columnCount = 1, int32 rowCount = 1);
191 int32 rowCount = 1);
194 int32 columnCount = 1, int32 rowCount = 1);
197 int32 columnCount = 1, int32 rowCount
868 Add(BView* view, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
878 Add(BLayoutItem* item, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
888 AddMenuField(BMenuField* menuField, int32 column, int32 row, alignment labelAlignment, int32 labelColumnCount, int32 fieldColumnCount, int32 rowCount) argument
904 AddTextControl(BTextControl* textControl, int32 column, int32 row, alignment labelAlignment, int32 labelColumnCount, int32 textColumnCount, int32 rowCount) argument
920 AddGroup(orientation orientation, float spacing, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
932 AddGroup(BGroupView* groupView, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
944 AddGroup(BGroupLayout* groupLayout, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
956 AddGrid(float horizontalSpacing, float verticalSpacing, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
968 AddGrid(BGridView* gridView, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
980 AddSplit(orientation orientation, float spacing, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
992 AddSplit(BSplitView* splitView, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
1004 AddCards(int32 column, int32 row, int32 columnCount, int32 rowCount) argument
1016 AddCards(BCardLayout* cardLayout, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
1028 AddCards(BCardView* cardView, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
1040 AddGlue(int32 column, int32 row, int32 columnCount, int32 rowCount) argument
1044 rowCount); local
[all...]
/haiku/src/kits/shared/
H A DTextTable.cpp215 int32 rowCount = fRows.CountItems();
216 for (int32 rowIndex = 0; rowIndex < rowCount; rowIndex++) {
263 for (int32 rowIndex = 0; rowIndex < rowCount; rowIndex++) {
/haiku/src/apps/debugger/user_interface/gui/team_settings_window/
H A DSignalsConfigView.cpp351 int32 rowCount = model->CountRows(); local
352 fEditDispositionButton->SetEnabled(rowCount == 1);
353 fRemoveDispositionButton->SetEnabled(rowCount > 0);
/haiku/src/add-ons/translators/bmp/
H A DBMPTranslator.cpp1252 uint32 rowCount = abs(msheader.height); local
1253 for (uint32 y = 0; y < rowCount; y++) {
1465 int32 rowCount = abs(msheader.height); local
1467 off_t bitsFileSize = (bitsRowBytes * rowCount) +
1530 if (bmppixrow < rowCount)
1541 if (bmppixrow < rowCount)
1545 while (bmppixrow < rowCount) {
1551 if (bmppixrow < rowCount)
1573 (dy + bmppixrow >= rowCount)) {
/haiku/src/apps/magnify/
H A DMagnify.h221 void ResizeWindow(int32 rowCount, int32 columnCount);
/haiku/src/apps/deskbar/
H A DStatusView.cpp252 int32 rowCount = (int32)(height / fMaxReplicantHeight); local
253 height = kGutter + (rowCount * fMaxReplicantHeight)
254 + ((rowCount - 1) * sIconGap) + kGutter;

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