Searched refs:rgba (Results 1 - 9 of 9) sorted by relevance

/haiku/src/add-ons/kernel/drivers/graphics/vesa/
H A Dvga.cpp72 uint8 rgba[4]; local
73 if (user_memcpy(rgba, srcHandle, 4) < B_OK)
75 uint8 pixel = (308 * rgba[2] + 600 * rgba[1]
76 + 116 * rgba[0]) / 16384;
/haiku/headers/libs/agg/
H A Dagg_color_rgba.h41 //====================================================================rgba
42 struct rgba struct in namespace:agg
52 rgba() {} function in struct:agg::rgba
55 rgba(double r_, double g_, double b_, double a_=1.0) : function in struct:agg::rgba
59 rgba(const rgba& c, double a_) : r(c.r), g(c.g), b(c.b), a(a_) {} function in struct:agg::rgba
68 const rgba& transparent()
75 const rgba& opacity(double a_)
90 const rgba& premultiply()
99 const rgba
148 explicit rgba(double wavelen, double gamma=1.0) function in struct:agg::rgba
[all...]
H A Dagg_color_gray.h66 gray8(const rgba& c) :
71 gray8(const rgba& c, double a_) :
204 inline gray8 gray8_pre(const rgba& c)
208 inline gray8 gray8_pre(const rgba& c, double a)
253 gray16(const rgba& c) :
258 gray16(const rgba& c, double a_) :
391 inline gray16 gray16_pre(const rgba& c)
395 inline gray16 gray16_pre(const rgba& c, double a)
/haiku/src/add-ons/translators/psd/
H A DPSDWriter.cpp286 uint8 rgba[4]; local
287 fStream->Read(rgba, sizeof(uint32));
288 psdChannel[0].Append((uint8)rgba[2]); // Red channel
289 psdChannel[1].Append((uint8)rgba[1]); // Green channel
290 psdChannel[2].Append((uint8)rgba[0]); // Blue channel
292 psdChannel[3].Append((uint8)rgba[3]); // Alpha channel
300 uint8 rgba[4]; local
301 fStream->Read(rgba, sizeof(uint32));
302 lineData[0].Append((uint8)rgba[2]); // Red channel
303 lineData[1].Append((uint8)rgba[
[all...]
/haiku/headers/private/interface/
H A DColorConversion.h44 inline uint8 IndexForRGBA32(uint32 rgba) const;
/haiku/src/tests/servers/app/painter/
H A DPainter.cpp1310 span_gen_type sg(sa, srcBuffer, agg::rgba(0, 0, 0, 0), interpolator);
1450 fOutlineRenderer->line_color(agg::rgba(color.red / 255.0,
1454 fOutlineRenderer->color(agg::rgba(color.red / 255.0,
1459 fRenderer->color(agg::rgba(color.red / 255.0,
1463 fFontRendererSolid->color(agg::rgba(color.red / 255.0,
1467 fFontRendererBin->color(agg::rgba(color.red / 255.0,
/haiku/src/apps/mediaplayer/support/
H A DStackBlurFilter.cpp141 struct rgba { struct
153 typedef rgba color_type;
/haiku/src/kits/interface/
H A DColorConversion.cpp321 PaletteConverter::IndexForRGBA32(uint32 rgba) const
323 if ((rgba & 0x000000ff) < 128)
325 return IndexForRGB24(rgba);
/haiku/src/servers/app/drawing/Painter/
H A DPainter.cpp1595 fRenderer.color(agg::rgba(color.red / 255.0, color.green / 255.0,
1597 fSubpixRenderer.color(agg::rgba(color.red / 255.0, color.green / 255.0,
1600 // fRendererBin.color(agg::rgba(color.red / 255.0, color.green / 255.0,

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