Searched refs:resolved (Results 1 - 4 of 4) sorted by relevance

/haiku/src/system/libroot/posix/stdlib/
H A Drealpath.cpp18 realpath(const char* path, char* resolved) argument
20 char* resolvedPath = resolved;
33 if (resolved == NULL)
41 if (resolved == NULL)
/haiku/src/kits/tracker/
H A DDeskWindow.cpp140 Model* resolved = new Model(model->EntryRef(), true, true); local
141 if (resolved->InitCheck() == B_OK)
142 model->SetLinkTo(resolved);
144 delete resolved;
H A DContainerWindow.cpp2599 // use the resolved ref for the menu
2964 Model* resolved = new Model( local
2966 if (resolved->InitCheck() == B_OK)
2967 AddMimeTypeString(mimeTypes, resolved);
2969 delete resolved;
3194 Model* resolved = new Model(pose->TargetModel()->EntryRef(), local
3196 if (resolved->InitCheck() == B_OK) {
3197 mimeType.SetTo(resolved->MimeType());
3200 resolved->Mimeset(true);
3203 delete resolved;
[all...]
/haiku/headers/posix/
H A Dstdlib.h63 extern char *realpath(const char *path, char *resolved);

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