Searched refs:reset_clipping (Results 1 - 11 of 11) sorted by relevance

/haiku/headers/libs/agg/
H A Dagg_renderer_mclip.h48 reset_clipping(true);
97 void reset_clipping(bool visibility) function in class:agg::renderer_mclip
99 m_ren.reset_clipping(visibility);
H A Dagg_rasterizer_scanline_aa.h154 void reset_clipping();
350 void rasterizer_scanline_aa<Clip>::reset_clipping() function in class:agg::rasterizer_scanline_aa
353 m_clipper.reset_clipping();
H A Dagg_rasterizer_compound_aa.h124 void reset_clipping();
328 void rasterizer_compound_aa<Clip>::reset_clipping() function in class:agg::rasterizer_compound_aa
331 m_clipper.reset_clipping();
H A Dagg_rasterizer_sl_clip.h123 void reset_clipping() function in class:agg::rasterizer_sl_clip
319 void reset_clipping() {} function in class:agg::rasterizer_sl_no_clip
H A Dagg_renderer_base.h75 void reset_clipping(bool visibility) function in class:agg::renderer_base
H A Dagg_renderer_outline_image.h834 void reset_clipping() { m_clipping = false; } function in class:agg::renderer_outline_image
H A Dagg_renderer_outline_aa.h1374 void reset_clipping() { m_clipping = false; } function in class:agg::renderer_outline_aa
/haiku/src/tests/kits/game/chart/
H A DChartRender.cpp101 bool CheckClipping(star *s, buffer *buf, bool reset_clipping);
265 is fully invisible, true if not. The flag reset_clipping is used to
269 bool CheckClipping(star *s, buffer *buf, bool reset_clipping) argument
335 if (reset_clipping)
/haiku/src/servers/app/drawing/Painter/
H A Dagg_rasterizer_scanline_aa_subpix.h74 void reset_clipping();
388 void rasterizer_scanline_aa_subpix<Clip>::reset_clipping() function in class:agg::rasterizer_scanline_aa_subpix
391 m_clipper.reset_clipping();
H A Dagg_renderer_region.h108 void reset_clipping(bool visibility) function in class:agg::renderer_region
110 m_ren.reset_clipping(visibility);
/haiku/src/tests/servers/app/painter/
H A DPainter.cpp1046 fBaseRenderer->reset_clipping(!fClippingRegion);

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