Searched refs:redraw (Results 1 - 7 of 7) sorted by relevance

/haiku/src/servers/app/
H A DView.cpp264 // trigger redraw
318 // trigger redraw
614 // based on redraw on new location
1058 BRegion* redraw; local
1062 redraw = fWindow->GetRegion(
1066 redraw = fWindow->GetRegion(
1069 if (!redraw)
1072 redraw->IntersectWith(effectiveClipping);
1086 while (rect.top > redraw->Frame().top)
1091 while (rect.left > redraw
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H A DWorkspacesView.h50 BRegion& redraw, int32 index);
H A DWorkspacesView.cpp290 BRegion& redraw, int32 index)
313 BRegion backgroundRegion = redraw;
344 drawingEngine->ConstrainClippingRegion(&redraw);
371 BRegion redraw(ScreenAndUserClipping(windowContentClipping));
373 redraw.IntersectWith(effectiveClipping);
383 BRegion gridRegion(redraw);
412 drawingEngine->ConstrainClippingRegion(&redraw);
417 _DrawWorkspace(drawingEngine, redraw, i);
289 _DrawWorkspace(DrawingEngine* drawingEngine, BRegion& redraw, int32 index) argument
H A DDesktop.cpp1296 // only redraw the top layer window to avoid flicker
2185 // send redraw messages to all windows intersecting the dirty region
2208 BRegion redraw; local
2212 redraw = window->VisibleContentRegion();
2228 window->ProcessDirtyRegion(redraw);
2230 redraw = BackgroundRegion();
2232 _SetBackground(redraw);
2857 // invalidate_on_exit kernel debugger add-on to trigger a redraw
3153 // window needs a redraw, but other windows
3316 // we don't need to redraw wha
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/haiku/src/servers/app/decorator/
H A DTabDecorator.cpp730 BRect redraw(tabRect);
732 redraw = redraw | oldTabRect;
734 redraw.bottom++;
736 redraw.right++;
738 dirty->Include(redraw);
801 // redraw old rect (1 pixel on the border must also be updated)
817 // redraw new rect as well
/haiku/src/tests/servers/app/newerClipping/
H A DViewLayer.cpp135 // trigger redraw
181 // trigger redraw
414 // based on redraw on new location
617 BRegion redraw(ScreenClipping(windowContentClipping));
619 redraw.IntersectWith(effectiveClipping);
622 drawingEngine->FillRegion(&redraw, (rgb_color){ 255, 255, 255, 255 });
680 // trigger a redraw
/haiku/src/kits/interface/
H A DTextView.cpp19 // to refresh only changed parts of text (currently we often redraw the whole
817 // move text rect into position and redraw.
1635 // recalc the line breaks and redraw with new style
1638 // the line breaks wont change, simply redraw
2424 // redraw text rect and update scroll bars if bounds have changed
5108 BTextView::_AutoResize(bool redraw) argument
5134 if (redraw)

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