Searched refs:redraw (Results 1 - 7 of 7) sorted by relevance
/haiku/src/servers/app/ |
H A D | View.cpp | 264 // trigger redraw 318 // trigger redraw 614 // based on redraw on new location 1058 BRegion* redraw; local 1062 redraw = fWindow->GetRegion( 1066 redraw = fWindow->GetRegion( 1069 if (!redraw) 1072 redraw->IntersectWith(effectiveClipping); 1086 while (rect.top > redraw->Frame().top) 1091 while (rect.left > redraw [all...] |
H A D | WorkspacesView.h | 50 BRegion& redraw, int32 index);
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H A D | WorkspacesView.cpp | 290 BRegion& redraw, int32 index) 313 BRegion backgroundRegion = redraw; 344 drawingEngine->ConstrainClippingRegion(&redraw); 371 BRegion redraw(ScreenAndUserClipping(windowContentClipping)); 373 redraw.IntersectWith(effectiveClipping); 383 BRegion gridRegion(redraw); 412 drawingEngine->ConstrainClippingRegion(&redraw); 417 _DrawWorkspace(drawingEngine, redraw, i); 289 _DrawWorkspace(DrawingEngine* drawingEngine, BRegion& redraw, int32 index) argument
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H A D | Desktop.cpp | 1296 // only redraw the top layer window to avoid flicker 2185 // send redraw messages to all windows intersecting the dirty region 2208 BRegion redraw; local 2212 redraw = window->VisibleContentRegion(); 2228 window->ProcessDirtyRegion(redraw); 2230 redraw = BackgroundRegion(); 2232 _SetBackground(redraw); 2857 // invalidate_on_exit kernel debugger add-on to trigger a redraw 3153 // window needs a redraw, but other windows 3316 // we don't need to redraw wha [all...] |
/haiku/src/servers/app/decorator/ |
H A D | TabDecorator.cpp | 730 BRect redraw(tabRect); 732 redraw = redraw | oldTabRect; 734 redraw.bottom++; 736 redraw.right++; 738 dirty->Include(redraw); 801 // redraw old rect (1 pixel on the border must also be updated) 817 // redraw new rect as well
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/haiku/src/tests/servers/app/newerClipping/ |
H A D | ViewLayer.cpp | 135 // trigger redraw 181 // trigger redraw 414 // based on redraw on new location 617 BRegion redraw(ScreenClipping(windowContentClipping)); 619 redraw.IntersectWith(effectiveClipping); 622 drawingEngine->FillRegion(&redraw, (rgb_color){ 255, 255, 255, 255 }); 680 // trigger a redraw
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/haiku/src/kits/interface/ |
H A D | TextView.cpp | 19 // to refresh only changed parts of text (currently we often redraw the whole 817 // move text rect into position and redraw. 1635 // recalc the line breaks and redraw with new style 1638 // the line breaks wont change, simply redraw 2424 // redraw text rect and update scroll bars if bounds have changed 5108 BTextView::_AutoResize(bool redraw) argument 5134 if (redraw)
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