Searched refs:radius (Results 1 - 25 of 45) sorted by relevance

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/haiku/headers/os/interface/
H A DGradientRadial.h23 float radius);
25 float radius);
32 void SetRadius(float radius);
H A DGradientRadialFocus.h23 float radius, const BPoint& focal);
25 float radius, float fx, float fy);
36 void SetRadius(float radius);
H A DGradient.h106 float cx, cy, radius; member in struct:BGradient::__anon1::__anon3
109 float cx, cy, fx, fy, radius; member in struct:BGradient::__anon1::__anon4
/haiku/src/kits/interface/
H A DGradientRadial.cpp19 fData.radial.radius = 0.0f;
25 BGradientRadial::BGradientRadial(const BPoint& center, float radius) argument
29 fData.radial.radius = radius;
35 BGradientRadial::BGradientRadial(float cx, float cy, float radius) argument
39 fData.radial.radius = radius;
74 return fData.radial.radius;
80 BGradientRadial::SetRadius(float radius) argument
82 fData.radial.radius
[all...]
H A DGradientRadialFocus.cpp21 fData.radial_focus.radius = 0.0f;
27 BGradientRadialFocus::BGradientRadialFocus(const BPoint& center, float radius, argument
34 fData.radial_focus.radius = radius;
40 BGradientRadialFocus::BGradientRadialFocus(float cx, float cy, float radius, argument
47 fData.radial_focus.radius = radius;
108 return fData.radial_focus.radius;
114 BGradientRadialFocus::SetRadius(float radius) argument
116 fData.radial_focus.radius
[all...]
H A DGradient.cpp146 if (archive->FindFloat("radial_radius", (float*)&fData.radial.radius) < B_OK)
147 fData.radial.radius = 0.0f;
158 if (archive->FindFloat("radial_f_radius", (float*)&fData.radial_focus.radius) < B_OK)
159 fData.radial_focus.radius = 0.0f;
221 ret = into->AddFloat("radial_radius", (float)fData.radial.radius);
233 ret = into->AddFloat("radial_f_radius", (float)fData.radial_focus.radius);
513 stream->Write(&fData.radial.radius, sizeof(float));
520 stream->Write(&fData.radial_focus.radius, sizeof(float));
595 if ((stream->Read(&gradient->fData.radial.radius, sizeof(float))) < B_OK)
603 if ((stream->Read(&gradient->fData.radial_focus.radius, sizeo
[all...]
/haiku/headers/libs/agg/
H A Dagg_rounded_rect.h39 void radius(double r);
40 void radius(double rx, double ry);
41 void radius(double rx_bottom, double ry_bottom, double rx_top, double ry_top);
42 void radius(double rx1, double ry1, double rx2, double ry2,
H A Dagg_image_filters.h53 double r = filter.radius();
80 double radius() const { return m_radius; } function in class:agg::image_filter_lut
87 void realloc_lut(double radius);
115 static double radius() { return 1.0; } function in struct:agg::image_filter_bilinear
126 static double radius() { return 1.0; } function in struct:agg::image_filter_hanning
137 static double radius() { return 1.0; } function in struct:agg::image_filter_hamming
147 static double radius() { return 1.0; } function in struct:agg::image_filter_hermite
157 static double radius() { return 1.5; } function in struct:agg::image_filter_quadric
176 static double radius() { return 2.0; } function in class:agg::image_filter_bicubic
199 static double radius() { retur function in class:agg::image_filter_kaiser
227 static double radius() { return 2.0; } function in struct:agg::image_filter_catrom
253 static double radius() { return 2.0; } function in class:agg::image_filter_mitchell
266 static double radius() { return 2.0; } function in struct:agg::image_filter_spline16
281 static double radius() { return 3.0; } function in struct:agg::image_filter_spline36
300 static double radius() { return 2.0; } function in struct:agg::image_filter_gaussian
311 static double radius() { return 3.2383; } function in struct:agg::image_filter_bessel
324 double radius() const { return m_radius; } function in class:agg::image_filter_sinc
341 double radius() const { return m_radius; } function in class:agg::image_filter_lanczos
360 double radius() const { return m_radius; } function in class:agg::image_filter_blackman
[all...]
H A Dagg_trans_warp_magnifier.h34 void radius(double r) { m_radius = r; } function in class:agg::trans_warp_magnifier
H A Dagg_trans_lens.h33 void radius(double r) { m_radius = r; } function in class:agg::trans_warp_magnifier
H A Dagg_blur.h22 // for 8-bit per channel and radius not exceeding 254 the division is
96 template<class Img> void blur_x(Img& img, unsigned radius) argument
98 if(radius < 1) return;
113 unsigned div = radius * 2 + 1;
115 unsigned div_sum = (radius + 1) * (radius + 1);
120 if(max_val <= 255 && radius < 255)
122 mul_sum = stack_blur_tables<int>::g_stack_blur8_mul[radius];
123 shr_sum = stack_blur_tables<int>::g_stack_blur8_shr[radius];
136 for(i = 0; i <= radius;
185 blur_y(Img& img, unsigned radius) argument
192 blur(Img& img, unsigned radius) argument
1074 blur_x(Img& img, double radius) argument
1149 blur_y(Img& img, double radius) argument
1156 blur(Img& img, double radius) argument
[all...]
/haiku/src/tests/servers/app/gradients/
H A Dmain.cpp90 float radius = 50.0; local
91 BGradientRadial g(center, radius);
94 view->FillEllipse(center, radius, radius, g);
118 BGradientRadial go(center, radius);
121 view->FillEllipse(center, radius, radius, go);
153 view->FillEllipse(center, radius, radius, g);
/haiku/src/apps/mediaplayer/support/
H A DStackBlurFilter.h26 // for 8-bit per channel and radius not exceeding 254 the division is
44 void Filter(BBitmap* bitmap, double radius);
/haiku/src/libs/agg/src/
H A Dagg_image_filters.cpp27 void image_filter_lut::realloc_lut(double radius) argument
29 m_radius = radius;
30 m_diameter = uceil(radius) * 2;
H A Dagg_rounded_rect.cpp48 void rounded_rect::radius(double r) function in class:agg::rounded_rect
54 void rounded_rect::radius(double rx, double ry) function in class:agg::rounded_rect
61 void rounded_rect::radius(double rx_bottom, double ry_bottom, function in class:agg::rounded_rect
71 void rounded_rect::radius(double rx1, double ry1, double rx2, double ry2, function in class:agg::rounded_rect
H A Dagg_trans_warp_magnifier.cpp45 t.radius(m_radius * m_magn);
/haiku/src/apps/icon-o-matic/generic/property/view/specific_properties/
H A DBoolValueView.cpp70 float radius = ceilf((height - 6.0) / 2.0); local
73 fCheckBoxRect.Set(centerX - radius, centerY - radius,
74 centerX + radius, centerY + radius);
/haiku/src/preferences/time/
H A DAnalogClock.h53 bool _InHand(BPoint point, int32 ticks, float radius);
54 void _DrawHands(float x, float y, float radius,
H A DAnalogClock.cpp409 TAnalogClock::_InHand(BPoint point, int32 ticks, float radius) argument
416 if (radius < pRadius)
430 TAnalogClock::_DrawHands(float x, float y, float radius, argument
441 offsetX = (radius * 0.7) * sinf((hours * M_PI) / 6.0);
442 offsetY = (radius * 0.7) * cosf((hours * M_PI) / 6.0);
449 offsetX = (radius * 0.9) * sinf((minutes * M_PI) / 30.0);
450 offsetY = (radius * 0.9) * cosf((minutes * M_PI) / 30.0);
457 offsetX = (radius * 0.95) * sinf((fSeconds * M_PI) / 30.0);
458 offsetY = (radius * 0.95) * cosf((fSeconds * M_PI) / 30.0);
464 FillEllipse(BPoint(x, y), radius * 0.0
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/haiku/src/tests/servers/app/playground/
H A DStates.cpp235 float radius = min_c(r.Width() / 3.0, r.Height() / 3.0); local
237 view->FillRoundRect(r, radius, radius);
239 view->StrokeRoundRect(r, radius, radius);
/haiku/src/tests/kits/game/chart/
H A DChartRender.cpp115 float radius, x0, y0, x, y, dist, delta; local
128 radius = (float)(i+1) * (2.8/(float)LEVEL_COUNT);
141 delta = radius - dist + 0.5;
163 if (radius < 0.25) {
164 color = (uint8)(32.0 * radius * radius + ROUNDING);
168 else if (radius < 0.75) {
169 delta = radius + 0.25;
/haiku/src/kits/app/
H A DServerLink.cpp171 float radius = radial->Radius(); local
173 fSender->Attach(&radius, sizeof(float));
183 float radius = radialFocus->Radius(); local
186 fSender->Attach(&radius, sizeof(float));
H A DLinkReceiver.cpp531 float radius; local
533 if ((status = Read(&radius, sizeof(float))) != B_OK)
536 radial->SetRadius(radius);
546 float radius; local
549 if ((status = Read(&radius, sizeof(float))) != B_OK)
553 radialFocus->SetRadius(radius);
/haiku/headers/private/interface/
H A DPictureDataWriter.h75 const BPoint& radius, const bool& fill);
79 const BPoint& radius,
99 const BPoint& radius, const BGradient& gradient, const bool& fill);
103 const BPoint& radius,
/haiku/src/servers/app/drawing/interface/remote/
H A DRemoteMessage.cpp484 float radius; local
487 Read(radius);
489 gradient = new(std::nothrow) BGradientRadial(center, radius);
496 float radius; local
500 Read(radius);
502 gradient = new(std::nothrow) BGradientRadialFocus(center, radius,

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