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/haiku/src/libs/agg/src/
H A Dagg_bezier_arc.cpp165 double prx = rx * rx; local
172 double radii_check = px1/prx + py1/pry;
177 prx = rx * rx;
185 double sq = (prx*pry - prx*py1 - pry*px1) / (prx*py1 + pry*px1);

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