Searched refs:pixel32 (Results 1 - 18 of 18) sorted by relevance

/haiku/src/servers/app/drawing/
H A Ddrawing_support.h34 union pixel32 { union
43 pixel32 p;
/haiku/src/servers/app/drawing/Painter/drawing_modes/
H A DDrawingModeInvertSUBPIX.h19 pixel32 _p; \
H A DDrawingMode.h30 pixel32 _p; \
41 pixel32 _p; \
80 pixel32 _p; \
91 pixel32 _p; \
105 pixel32 _p; \
134 pixel32 _p; \
H A DDrawingModeInvert.h17 pixel32 _p; \
26 pixel32 _p; \
H A DDrawingModeAddSUBPIX.h19 pixel32 _p; \
H A DDrawingModeBlendSUBPIX.h20 pixel32 _p; \
H A DDrawingModeMaxSUBPIX.h19 pixel32 _p; \
H A DDrawingModeMinSUBPIX.h19 pixel32 _p; \
H A DDrawingModeSubtractSUBPIX.h19 pixel32 _p; \
H A DDrawingModeBlend.h17 pixel32 _p; \
28 pixel32 _p; \
H A DDrawingModeMax.h18 pixel32 _p; \
29 pixel32 _p; \
H A DDrawingModeMin.h12 pixel32 _p; \
23 pixel32 _p; \
H A DDrawingModeAdd.h18 pixel32 _p; \
29 pixel32 _p; \
H A DDrawingModeSubtract.h20 pixel32 _p; \
31 pixel32 _p; \
H A DDrawingModeSelect.h33 pixel32 _p;
/haiku/src/tests/kits/game/direct_window_test/
H A DStarWindow.cpp465 ((uint8*)&pixel32)[0] = 0x20;
466 ((uint8*)&pixel32)[1] = 0xff;
467 ((uint8*)&pixel32)[2] = 0x20;
468 ((uint8*)&pixel32)[3] = 0xff;
488 ((uint8*)&pixel32)[3] = 0x20;
489 ((uint8*)&pixel32)[2] = 0xff;
490 ((uint8*)&pixel32)[1] = 0x20;
491 ((uint8*)&pixel32)[0] = 0xff;
587 w->draw_ptr32[s->last_draw] = w->pixel32;
H A DStarWindow.h106 uint32 pixel32; member in class:StarWindow
/haiku/src/servers/app/drawing/Painter/
H A DPainter.cpp584 pixel32 color;
616 pixel32 color;
1005 pixel32 color;
1095 pixel32 color;

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