Searched refs:pickup (Results 1 - 25 of 26) sorted by last modified time

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/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/sys/unix/
H A Dunixmain.c287 (void) pickup(1);
H A DMakefile.src324 options.c pager.c pickup.c pline.c polyself.c potion.c pray.c \
381 pager.o pickup.o pline.o polyself.o potion.o pray.o priest.o \
767 pickup.o: pickup.c $(HACK_H)
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/sys/unix/
H A Dunixmain.c287 (void) pickup(1);
H A DMakefile.src324 options.c pager.c pickup.c pline.c polyself.c potion.c pray.c \
381 pager.o pickup.o pline.o polyself.o potion.o pray.o priest.o \
767 pickup.o: pickup.c $(HACK_H)
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/sys/share/
H A Dpcmain.c453 (void) pickup(1);
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/sys/share/
H A Dpcmain.c453 (void) pickup(1);
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A Dtrap.c2423 and goto_level does its own pickup() call */
2425 (void) pickup(1);
H A Dpickup.c1 /* SCCS Id: @(#)pickup.c 3.4 2003/07/27 */
379 * <0 pickup count of something
385 pickup(what) function
408 /* no pickup if levitating & not on air or water level */
410 if ((multi && !flags.run) || (autopickup && !flags.pickup))
415 /* Allow pickup from holes and trap doors that you escaped
430 if ((multi && !flags.run) || (autopickup && !flags.pickup)) {
455 * Start the actual pickup process. This is split into two main
457 * Automatic pickup has been split into its own menu-style routine
592 /* see whether there's anything else here, after auto-pickup i
[all...]
H A Doptions.c54 {"autopickup", &flags.pickup, TRUE, SET_IN_GAME},
1660 /* for backwards compatibility, "pickup" without a
1663 flags.pickup = !negated;
2849 (pass == 0) ? "Never pickup" : "Always pickup",
3152 flags.pickup = !flags.pickup;
3153 if (flags.pickup) {
3185 } else if (*text2 == '>') { /* default - Do not pickup */
H A Dhack.c271 (flags.pickup && !In_sokoban(&u.uz))
278 (flags.pickup && !In_sokoban(&u.uz))
1502 /* dismount_steed() -> float_down() -> pickup() */
1524 if (pick) (void) pickup(1);
1895 /* Allow pickup from holes and trap doors that you escaped from
1907 return (pickup(-count));
H A Ddo.c1358 (void) pickup(1);
H A Ddig.c558 (void) pickup(1); /* detects pit */
592 (void) pickup(1);
H A DMakefile324 options.c pager.c pickup.c pline.c polyself.c potion.c pray.c \
381 pager.o pickup.o pline.o polyself.o potion.o pray.o priest.o \
767 pickup.o: pickup.c $(HACK_H)
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A Dtrap.c2423 and goto_level does its own pickup() call */
2425 (void) pickup(1);
H A Dpickup.c1 /* SCCS Id: @(#)pickup.c 3.4 2003/07/27 */
379 * <0 pickup count of something
385 pickup(what) function
408 /* no pickup if levitating & not on air or water level */
410 if ((multi && !flags.run) || (autopickup && !flags.pickup))
415 /* Allow pickup from holes and trap doors that you escaped
430 if ((multi && !flags.run) || (autopickup && !flags.pickup)) {
455 * Start the actual pickup process. This is split into two main
457 * Automatic pickup has been split into its own menu-style routine
592 /* see whether there's anything else here, after auto-pickup i
[all...]
H A Doptions.c54 {"autopickup", &flags.pickup, TRUE, SET_IN_GAME},
1660 /* for backwards compatibility, "pickup" without a
1663 flags.pickup = !negated;
2849 (pass == 0) ? "Never pickup" : "Always pickup",
3152 flags.pickup = !flags.pickup;
3153 if (flags.pickup) {
3185 } else if (*text2 == '>') { /* default - Do not pickup */
H A Dhack.c271 (flags.pickup && !In_sokoban(&u.uz))
278 (flags.pickup && !In_sokoban(&u.uz))
1502 /* dismount_steed() -> float_down() -> pickup() */
1524 if (pick) (void) pickup(1);
1895 /* Allow pickup from holes and trap doors that you escaped from
1907 return (pickup(-count));
H A Ddo.c1358 (void) pickup(1);
H A Ddig.c558 (void) pickup(1); /* detects pit */
592 (void) pickup(1);
H A DMakefile324 options.c pager.c pickup.c pline.c polyself.c potion.c pray.c \
381 pager.o pickup.o pline.o polyself.o potion.o pray.o priest.o \
767 pickup.o: pickup.c $(HACK_H)
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/include/
H A Dflag.h59 boolean nopick; /* do not pickup objects (as when running) */
65 boolean pickup; /* whether you pickup or move and look */ member in struct:flag
H A Dextern.h1468 /* ### pickup.c ### */
1486 E int FDECL(pickup, (int));
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/include/
H A Dflag.h59 boolean nopick; /* do not pickup objects (as when running) */
65 boolean pickup; /* whether you pickup or move and look */ member in struct:flag
H A Dextern.h1468 /* ### pickup.c ### */
1486 E int FDECL(pickup, (int));
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/doc/
H A DGuidebook.tex631 Prefix: Move far, no pickup.
2092 is taken as defining an exception to the ``{\tt pickup\_types}'' option.
2122 See ``{\it pickup\_types\/}'' to refine the behavior.
2499 \item[\ib{pickup\_burden}]
2505 \item[\ib{pickup\_types}]
2869 what is available through the ``{\tt pickup\_types}'' option.
2879 Sets an exception to the `{\it pickup\_types}' option.
2897 {\tt <} --- always pickup an object that matches the pattern that follows.\\
2898 {\tt >} --- never pickup an object that matches the pattern that follows.
2917 A `never pickup' rul
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