Searched refs:pS2 (Results 1 - 7 of 7) sorted by relevance

/haiku/src/system/libroot/posix/musl/math/
H A Dasinf.c24 pS2 = -8.6563630030e-03, variable
30 p = z*(pS0+z*(pS1+z*pS2));
H A D__invtrigl.c8 pS2 = 3.69068046323246813704e-01L, variable
27 p = z*(pS0+z*(pS1+z*(pS2+z*(pS3+z*(pS4+z*(pS5+z*pS6))))));
35 pS2 = 1.34215708714992334609030036562143589e+00L, variable
59 p = z*(pS0+z*(pS1+z*(pS2+z*(pS3+z*(pS4+z*(pS5+z*(pS6+z*(pS7+z*(pS8+z*pS9)))))))));
H A Dacosf.c23 pS2 = -8.6563630030e-03, variable
29 p = z*(pS0+z*(pS1+z*pS2));
H A Dacos.c43 pS2 = 2.01212532134862925881e-01, /* 0x3FC9C155, 0x0E884455 */ variable
55 p = z*(pS0+z*(pS1+z*(pS2+z*(pS3+z*(pS4+z*pS5)))));
H A Dasin.c50 pS2 = 2.01212532134862925881e-01, /* 0x3FC9C155, 0x0E884455 */ variable
62 p = z*(pS0+z*(pS1+z*(pS2+z*(pS3+z*(pS4+z*pS5)))));
H A Dj0.c255 static const double pS2[5] = { variable
274 else /*ix >= 0x40000000*/ {p = pR2; q = pS2;}
H A Dj0f.c194 static const float pS2[5] = { variable
213 else /*ix >= 0x40000000*/ {p = pR2; q = pS2;}

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