Searched refs:otherTeam (Results 1 - 6 of 6) sorted by relevance
/haiku/headers/private/app/ |
H A D | RosterPrivate.h | 50 team_id *otherTeam) const 52 port, fullReg, token, otherTeam); }
|
/haiku/headers/build/os/app/ |
H A D | Roster.h | 154 team_id *otherTeam) const;
|
/haiku/headers/os/app/ |
H A D | Roster.h | 156 uint32* pToken, team_id* otherTeam) const;
|
/haiku/src/kits/app/ |
H A D | Application.cpp | 449 team_id otherTeam = -1; local 452 appFlags, team, thread, fMsgPort, true, NULL, &otherTeam); 462 if (otherTeam >= 0) { 463 BMessenger otherApp(NULL, otherTeam); 465 bool argvOnly = be_roster->GetRunningAppInfo(otherTeam,
|
H A D | Roster.cpp | 1402 is passed back via \a otherTeam, if supplied. 1413 \param otherTeam A pointer to a pre-allocated team_id into which the 1428 bool fullRegistration, uint32* pToken, team_id* otherTeam) const 1476 if (otherTeam != NULL 1477 && reply.FindInt32("other_team", otherTeam) != B_OK) { 1478 *otherTeam = -1;
|
/haiku/src/servers/registrar/ |
H A D | TRoster.cpp | 194 team_id otherTeam = -1; local 217 otherTeam = info->team; 230 otherTeam = info->team; 293 if (otherTeam >= 0) 294 reply.AddInt32("other_team", otherTeam);
|
Completed in 185 milliseconds