/haiku/src/tests/servers/app/shape_test/ |
H A D | main.cpp | 49 TranslateIterator(float offsetX, float offsetY) argument 51 fOffsetX(offsetX), 56 void SetOffset(float offsetX, float offsetY) argument 58 fOffsetX = offsetX;
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/haiku/src/preferences/time/ |
H A D | AnalogClock.cpp | 434 float offsetX; local 441 offsetX = (radius * 0.7) * sinf((hours * M_PI) / 6.0); 443 StrokeLine(BPoint(x, y), BPoint(x + offsetX, y - offsetY)); 449 offsetX = (radius * 0.9) * sinf((minutes * M_PI) / 30.0); 451 StrokeLine(BPoint(x, y), BPoint(x + offsetX, y - offsetY)); 457 offsetX = (radius * 0.95) * sinf((fSeconds * M_PI) / 30.0); 459 StrokeLine(BPoint(x, y), BPoint(x + offsetX, y - offsetY));
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/haiku/src/apps/sudoku/ |
H A D | SudokuField.cpp | 385 uint32 offsetX = x / fBlockSize * fBlockSize; local 390 uint32 value = ValueAt(partX + offsetX, partY + offsetY); 391 if (value && _ValidValueAt(partX + offsetX, partY + offsetY)) 437 uint32 offsetX = x / fBlockSize * fBlockSize; local 442 if (partX + offsetX == x || partY + offsetY == y) 445 _ComputeValidMask(partX + offsetX, partY + offsetY, setSolved);
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H A D | SudokuView.cpp | 1105 uint32 offsetX = (uint32)floor((where.x - x * block) / fWidth); local 1106 x = x * fBlockSize + offsetX; 1113 if (offsetX >= fBlockSize || offsetY >= fBlockSize
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/haiku/src/servers/app/ |
H A D | View.cpp | 572 int32 offsetX = 0; local 575 offsetX += view->fFrame.left - view->fScrollingOffset.x; 580 transform.AddOffset(offsetX, offsetY); 588 int32 offsetX = 0; local 591 offsetX += view->fScrollingOffset.x - view->fFrame.left; 596 transform.AddOffset(offsetX, offsetY);
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H A D | ServerWindow.cpp | 1378 float offsetX = x - fCurrentView->Frame().left; local 1382 fCurrentView->MoveBy(offsetX, offsetY, &dirty);
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/haiku/src/libs/print/libprint/ |
H A D | Preview.cpp | 611 float offsetX = kPreviewLeftMargin; local 620 if ((paperRect.right + 2 * offsetX) < rect.right) 621 offsetX = (rect.right - (paperRect.right + 2 * offsetX)) / 2; 630 paperRect.OffsetTo(offsetX, offsetY);
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/haiku/src/add-ons/print/drivers/gutenprint/ |
H A D | GPJob.cpp | 263 int32 offsetX; local 266 imageableArea.top, offsetX, offsetY); 268 BPoint offset(offsetX, offsetY);
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/haiku/src/apps/haikudepot/ui/ |
H A D | FeaturedPackagesView.cpp | 469 float offsetX = pt.x + stringWidth + PADDING; local 470 BRect targetRect(offsetX, pt.y - 16, 471 offsetX + 16, pt.y);
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/haiku/src/servers/app/drawing/ |
H A D | AlphaMask.cpp | 294 const int32 offsetX = fBounds.left + maskOffset.x + fCanvasOrigin.x; local 297 fMask.attach(fBuffer, offsetX, offsetY, fOutsideOpacity);
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H A D | DrawingEngine.h | 201 void SetRendererOffset(int32 offsetX, int32 offsetY);
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H A D | DrawingEngine.cpp | 1578 DrawingEngine::SetRendererOffset(int32 offsetX, int32 offsetY) argument 1580 fPainter->SetRendererOffset(offsetX, offsetY);
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/haiku/src/kits/shared/ |
H A D | CalendarView.cpp | 1299 float offsetX = 4.0; local 1301 offsetX += frame.Width(); 1303 return frame.OffsetBySelf(offsetX, offsetY);
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/haiku/src/servers/app/drawing/Painter/ |
H A D | Painter.h | 252 void SetRendererOffset(int32 offsetX,
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H A D | Painter.cpp | 1510 Painter::SetRendererOffset(int32 offsetX, int32 offsetY) argument 1512 fBaseRenderer.set_offset(offsetX, offsetY);
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/haiku/src/servers/app/decorator/ |
H A D | TabDecorator.cpp | 502 float offsetX = previousTab->tabRect.right - tab->tabRect.left; local 503 tab->tabRect.OffsetBy(offsetX, 0);
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/haiku/src/tools/html5_remote_desktop/ |
H A D | HaikuRemoteDesktop.js | 2070 this.sendMessage.dataView.writeFloat32(event.offsetX); 2081 this.sendMessage.dataView.writeFloat32(event.offsetX); 2093 this.sendMessage.dataView.writeFloat32(event.offsetX);
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/haiku/src/apps/mediaplayer/ |
H A D | MainWin.cpp | 2143 int offsetX = 0; local 2146 offsetX = (int)(screenFrame.left - frame.left); 2148 offsetX = (int)(screenFrame.right - frame.right); 2153 MoveBy(offsetX, offsetY);
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/haiku/src/kits/tracker/ |
H A D | ContainerWindow.cpp | 997 float offsetX = extent.left - PoseView()->Bounds().left; local 1003 if (offsetX < 0 && PoseView()->Bounds().right > extent.right 1006 offsetX);
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