Searched refs:offscreenView (Results 1 - 3 of 3) sorted by relevance

/haiku/src/add-ons/screen_savers/simpleclock/
H A DSimpleClock.cpp78 BView offscreenView(view->Bounds(), NULL, 0, 0);
79 bufferBitmap.AddChild(&offscreenView);
94 offscreenView.SetHighColor(0, 0, 0);
95 offscreenView.SetLowColor(0, 0, 0);
96 offscreenView.FillRect(offscreenView.Bounds());
98 offscreenView.SetHighColor(200, 200, 200);
109 _drawBlock(&offscreenView, x, y, markAngle, 14.0 * zoom);
112 offscreenView.SetHighColor(255, 255, 255);
120 _drawBlock(&offscreenView,
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/haiku/src/kits/interface/
H A DColorControl.cpp191 BView* offscreenView = new BView(bounds, "off_view", 0, 0); local
194 fOffscreenBitmap->AddChild(offscreenView);
631 BView* offscreenView = fOffscreenBitmap->ChildAt((int32)0); local
632 if (offscreenView != NULL) {
633 _DrawColorArea(offscreenView, _PaletteFrame());
634 offscreenView->Sync();
/haiku/src/kits/tracker/
H A DPoseView.cpp9295 BView* offscreenView = sOffscreen->View(); local
9304 offscreenView->SetDrawingMode(B_OP_COPY);
9305 offscreenView->SetLowColor(LowColor());
9306 offscreenView->FillRect(offscreenView->Bounds(), B_SOLID_LOW);
9312 pose->Draw(dstRect, updateRect, this, offscreenView, true,
9315 offscreenView->Sync();

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