Searched refs:numSamplesToMix (Results 1 - 1 of 1) sorted by relevance

/macosx-10.10/IOAudioFamily-200.6/
H A DIOAudioStream.cpp1568 UInt32 numSamplesToMix = 0; local
1670 numSamplesToMix = clientBuffer->numSampleFrames;
1673 if (numSamplesToMix > 0) {
1692 if (numSampleFramesPerBuffer > (firstSampleFrame + numSamplesToMix)) { // No wrap
1695 result = mixOutputSamples (clientBuffer->sourceBuffer, mixBuffer, firstSampleFrame, numSamplesToMix, &format, this);
1697 result = audioEngine->mixOutputSamples(clientBuffer->sourceBuffer, mixBuffer, firstSampleFrame, numSamplesToMix, &format, this);
1702 nextSampleFrame = firstSampleFrame + numSamplesToMix;
1717 nextSampleFrame = numSamplesToMix - (numSampleFramesPerBuffer - firstSampleFrame);
1827 if ((numSamplesToMix > 0) || !samplesAvailable) {

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