Searched refs:numSamplesToMix (Results 1 - 1 of 1) sorted by relevance
/macosx-10.10/IOAudioFamily-200.6/ |
H A D | IOAudioStream.cpp | 1568 UInt32 numSamplesToMix = 0; local 1670 numSamplesToMix = clientBuffer->numSampleFrames; 1673 if (numSamplesToMix > 0) { 1692 if (numSampleFramesPerBuffer > (firstSampleFrame + numSamplesToMix)) { // No wrap 1695 result = mixOutputSamples (clientBuffer->sourceBuffer, mixBuffer, firstSampleFrame, numSamplesToMix, &format, this); 1697 result = audioEngine->mixOutputSamples(clientBuffer->sourceBuffer, mixBuffer, firstSampleFrame, numSamplesToMix, &format, this); 1702 nextSampleFrame = firstSampleFrame + numSamplesToMix; 1717 nextSampleFrame = numSamplesToMix - (numSampleFramesPerBuffer - firstSampleFrame); 1827 if ((numSamplesToMix > 0) || !samplesAvailable) {
|
Completed in 78 milliseconds