Searched refs:numFrames (Results 1 - 3 of 3) sorted by relevance

/haiku/src/add-ons/media/media-add-ons/tone_producer_demo/
H A DToneProducer.h175 void FillSineBuffer(float* data, size_t numFrames, bool stereo);
176 void FillTriangleBuffer(float* data, size_t numFrames, bool stereo);
177 void FillSawtoothBuffer(float* data, size_t numFrames, bool stereo);
H A DToneProducer.cpp848 size_t numFrames = local
855 // PRINT(("buffer: %ld, %ld frames, %s\n", mOutput.format.u.raw_audio.buffer_size, numFrames, stereo ? "stereo" : "mono"));
862 FillSineBuffer(data, numFrames, stereo);
866 FillTriangleBuffer(data, numFrames, stereo);
870 FillSawtoothBuffer(data, numFrames, stereo);
905 ToneProducer::FillSineBuffer(float *data, size_t numFrames, bool stereo) argument
913 for (size_t i = 0; i < numFrames; i++, data++)
931 ToneProducer::FillTriangleBuffer(float *data, size_t numFrames, bool stereo) argument
938 for (size_t i = 0; i < numFrames; i++, data++)
964 ToneProducer::FillSawtoothBuffer(float *data, size_t numFrames, boo argument
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/haiku/headers/os/translation/
H A DTranslatorFormats.h86 uint32 numFrames; member in struct:TranslatorSound

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