Searched refs:normal_map (Results 1 - 9 of 9) sorted by relevance

/haiku/src/add-ons/input_server/devices/keyboard/
H A DKeymap.cpp87 print_key(fChars, fKeys.normal_map[i]);
/haiku/src/tests/kits/shared/
H A DKeymapTest.cpp75 tables[0] = &keymap->normal_map;
/haiku/src/add-ons/input_server/filters/shortcut_catcher/
H A DKeyInfos.cpp137 int32 keyCode = map->normal_map[j];
H A DCommandActuators.cpp680 int32 key = _LookupKeyCode(map, keys, map->normal_map, next,
/haiku/src/add-ons/input_server/devices/virtio/
H A DVirtioInputDevice.cpp442 ch = fChars.Get() + fKeyMap->normal_map[code];
580 if (fChars.Get()[fKeyMap->normal_map[i]] != 0)
581 rawCh = fChars.Get()[fKeyMap->normal_map[i] + 1];
/haiku/headers/os/interface/
H A DInterfaceDefs.h114 int32 normal_map[128]; member in struct:key_map
/haiku/src/preferences/keymap/
H A DKeymap.cpp108 print_key(fChars, fKeys.normal_map[i]);
/haiku/src/kits/shared/
H A DKeymap.cpp560 offset = fKeys.normal_map[keyCode];
/haiku/src/bin/keymap/
H A DKeymap.cpp343 fKeys.normal_map,
670 dump_map(file, "normal_map", fKeys.normal_map);
972 GetKey(fChars, fKeys.normal_map[i], normalKey, 32);

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