Searched refs:nodeCount (Results 1 - 4 of 4) sorted by relevance

/haiku/src/apps/activitymonitor/
H A DSystemInfoHandler.cpp85 int32 nodeCount = 1; local
86 if (BMediaRoster::Roster()->GetLiveNodes(&nodeInfo, &nodeCount)) {
87 if (nodeCount > 0)
88 fMediaNodes = (uint32)nodeCount;
/haiku/src/system/kernel/util/
H A DAVLTreeBase.cpp258 int nodeCount = 0; local
259 _CheckTree(NULL, fRoot, nodeCount);
260 if (nodeCount != fNodeCount) {
262 nodeCount, fNodeCount);
/haiku/src/apps/debuganalyzer/gui/
H A DAbstractWaitObjectsPage.h378 int32 nodeCount = children.CountItems(); local
382 for (int32 i = 1; i < nodeCount; i++) {
/haiku/src/apps/cortex/TransportView/
H A DTransportView.cpp164 BString nodeCount = ""; local
167 format.Format(nodeCount, count);
170 DrawString(nodeCount.String(), m_nodeCountPosition);

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