Searched refs:nextPos (Results 1 - 3 of 3) sorted by relevance
/haiku/src/apps/mediaplayer/interface/ |
H A D | SubtitleBitmap.cpp | 303 int32 nextPos = pos; local 305 bool stateChanged = find_next_tag(string, nextPos, tagLength, state); 306 if (nextPos > pos) { 309 string.CopyInto(subString, pos, nextPos - pos); 312 pos = nextPos + tagLength;
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/haiku/src/apps/terminal/ |
H A D | BasicTerminalBuffer.cpp | 451 TermPos nextPos = end; local 452 if (!_NormalizeLinePos(lineBuffer, line, nextPos)) 455 if (classifier->Classify(line->cells[nextPos.x].character) != type) 458 nextPos.x += line->cells[nextPos.x].attributes.IsWidth() 460 end = nextPos;
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/haiku/src/kits/interface/ |
H A D | TextView.cpp | 3652 BPoint nextPos(currentPos.x, 3654 fCaretOffset = OffsetAt(nextPos); 3655 nextPos = PointAt(fCaretOffset); 3656 _ScrollBy(0, nextPos.y - currentPos.y); 3683 BPoint nextPos(currentPos.x, currentPos.y + Bounds().Height()); 3684 fCaretOffset = OffsetAt(nextPos); 3685 nextPos = PointAt(fCaretOffset); 3686 _ScrollBy(0, nextPos.y - currentPos.y);
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