Searched refs:mystery (Results 1 - 5 of 5) sorted by relevance

/haiku/src/add-ons/screen_savers/flurry/
H A DStar.h42 float mystery; member in struct:Star
H A DSpark.h42 int mystery; member in struct:Spark
H A DStar.cpp50 s->mystery = RandFlt(0.0, 10.0);
86 thisPointInRadians = 2.0 * M_PI * (double) s->mystery / (double) BIGMYSTERY;
95 rotation = thisAngle * 0.501 + 5.01 * (double)s->mystery
111 rotation = thisAngle * 2.501 + 85.01 * (double)s->mystery
H A DSpark.cpp165 thisPointInRadians = 2.0 * M_PI * (double) s->mystery / (double) BIGMYSTERY;
251 thisPointInRadians = 2.0 * M_PI * (double)s->mystery / (double)BIGMYSTERY;
267 rotation = thisAngle * 0.501 + 5.01 * (double)s->mystery
283 rotation = thisAngle * 2.501 + 85.01 * (double)s->mystery
H A DFlurry.cpp272 fFlurryInfo->spark[i]->mystery = 1800 * (i + 1) / 13;

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