Searched refs:moveMode (Results 1 - 7 of 7) sorted by relevance
/haiku/src/kits/tracker/ |
H A D | FSUndoRedo.h | 63 BList* pointList, uint32 moveMode); 86 inline bool FSIsUndoMoveMode(uint32 moveMode) argument 88 return (moveMode & 0xFF000000) == kUndoOperation; 93 inline uint32 FSUndoMoveMode(uint32 moveMode) argument 95 return (moveMode & 0x00FFFFFF) | kUndoOperation; 100 inline uint32 FSMoveMode(uint32 moveMode) argument 102 return (moveMode & 0x00FFFFFF) | kDoOperation;
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H A D | FSClipboard.cpp | 201 * "moveMode" is either kMoveSelection or kCopySelection. 207 uint32 moveMode, bool clearClipboard) 222 clipNode.moveMode = moveMode; 247 if (clip->AddInt32(modeName, (int32)moveMode) == B_OK) { 249 pose->SetClipboardMode(moveMode); 261 if (clip->ReplaceInt32(modeName, (int32)moveMode) == B_OK) { 264 pose->SetClipboardMode(moveMode); 276 clipNode.moveMode = kDelete; // note removing node 280 clipNode.moveMode 206 FSClipboardAddPoses(const node_ref* directory, PoseList* list, uint32 moveMode, bool clearClipboard) argument 384 uint32 moveMode = 0; local 546 int32 moveMode = 0; local [all...] |
H A D | FSClipboard.h | 50 uint32 moveMode; member in struct:BPrivate::__anon4 92 uint32 moveMode, bool clearClipboard);
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H A D | FSUndoRedo.cpp | 68 BList* pointList, uint32 moveMode); 211 BDirectory &dest, BList* pointList, uint32 moveMode) 213 if (moveMode == kMoveSelectionTo) 216 fUndo = new UndoItemCopy(sourceList, dest, pointList, moveMode); 242 BDirectory &target, BList* /*pointList*/, uint32 moveMode) 246 fMoveMode(moveMode) 210 MoveCopyUndo(BObjectList<entry_ref>* sourceList, BDirectory &dest, BList* pointList, uint32 moveMode) argument 241 UndoItemCopy(BObjectList<entry_ref>* sourceList, BDirectory &target, BList* , uint32 moveMode) argument
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H A D | FSUtils.cpp | 131 uint32 moveMode, const char* newName, Undo &undo, 134 const BDirectory* destDir, int32* collisionCount, uint32 moveMode); 135 status_t CheckName(uint32 moveMode, const BEntry* srcEntry, 546 uint32 moveMode, BList* pointList) 556 destEntry, pointList, moveMode); 878 InitCopy(CopyLoopControl* loopControl, uint32 moveMode, argument 894 if (moveMode == kCreateLink) { 911 if (moveMode == kMoveSelectionTo 926 collisionCount, moveMode); 934 switch (moveMode) { 545 FSMoveToFolder(BObjectList<entry_ref>* srcList, BEntry* destEntry, uint32 moveMode, BList* pointList) argument 1000 MoveTask(BObjectList<entry_ref>* srcList, BEntry* destEntry, BList* pointList, uint32 moveMode) argument 1773 MoveItem(BEntry* entry, BDirectory* destDir, BPoint* loc, uint32 moveMode, const char* newName, Undo &undo, CopyLoopControl* loopControl) argument 2162 PreFlightNameCheck(BObjectList<entry_ref>* srcList, const BDirectory* destDir, int32* collisionCount, uint32 moveMode) argument 2233 CheckName(uint32 moveMode, const BEntry* sourceEntry, const BDirectory* destDir, bool multipleCollisions, ConflictCheckResult& conflictResolution) argument [all...] |
H A D | FSUtils.h | 173 uint32 moveMode, BList* pointList = NULL);
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H A D | PoseView.cpp | 3310 if (clipNode->moveMode != pose->ClipboardMode() || pose->IsSelected()) { 3311 pose->SetClipboardMode(clipNode->moveMode); 3336 if (clipNode->moveMode) 4694 uint32 moveMode; local 4696 moveMode = kCopySelectionTo; 4698 moveMode = kMoveSelectionTo; 4700 moveMode = kCreateLink; 4702 moveMode = kCreateRelativeLink; 4742 moveMode, pointList); 5159 uint32 moveMode; local [all...] |
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