Searched refs:moveItems (Results 1 - 2 of 2) sorted by relevance
/haiku/headers/os/interface/ |
H A D | Menu.h | 231 bool moveItems, float* width, 234 bool moveItems, BRect* override, BRect& outRect); 236 bool moveItems, BRect& outRect);
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/haiku/src/kits/interface/ |
H A D | Menu.cpp | 2535 BMenu::_ComputeLayout(int32 index, bool bestFit, bool moveItems, argument 2538 // TODO: Take "bestFit", "moveItems", "index" into account, 2563 _ComputeColumnLayout(index, bestFit, moveItems, overrideFrame, 2569 _ComputeRowLayout(index, bestFit, moveItems, frame); 2602 if (moveItems) 2608 BMenu::_ComputeColumnLayout(int32 index, bool bestFit, bool moveItems, argument 2694 if (moveItems) { 2702 BMenu::_ComputeRowLayout(int32 index, bool bestFit, bool moveItems, argument 2725 if (moveItems) {
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