Searched refs:moveItems (Results 1 - 2 of 2) sorted by relevance

/haiku/headers/os/interface/
H A DMenu.h231 bool moveItems, float* width,
234 bool moveItems, BRect* override, BRect& outRect);
236 bool moveItems, BRect& outRect);
/haiku/src/kits/interface/
H A DMenu.cpp2535 BMenu::_ComputeLayout(int32 index, bool bestFit, bool moveItems, argument
2538 // TODO: Take "bestFit", "moveItems", "index" into account,
2563 _ComputeColumnLayout(index, bestFit, moveItems, overrideFrame,
2569 _ComputeRowLayout(index, bestFit, moveItems, frame);
2602 if (moveItems)
2608 BMenu::_ComputeColumnLayout(int32 index, bool bestFit, bool moveItems, argument
2694 if (moveItems) {
2702 BMenu::_ComputeRowLayout(int32 index, bool bestFit, bool moveItems, argument
2725 if (moveItems) {

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