Searched refs:motion (Results 1 - 5 of 5) sorted by last modified time
/freebsd-11-stable/contrib/nvi/vi/ |
H A D | vi.c | 141 * motion. If it does, we get it too, calling its underlying 175 * any motion component goes away, i.e. "d3w2." deletes a 200 * Do any required motion; v_motion sets the from MARK and the 285 * its motion, the count was used only for the motion. 305 * motion component. Other similar commands (e.g. +, -) don't 423 * The O_TILDEOP option makes the ~ command take a motion instead 433 "[count]~[count]motion", 434 " ~ change case to motion" 443 * [count] [buffer] [count] key [[motion] | [buffe 723 VICMD motion; local [all...] |
H A D | vi.h | 37 * succeed if they were associated with a motion command, and fail 45 * motion routines know what's really going on. 48 * functions (motion component or command) as well. For this reason, 85 * Commands that can be motion components set the end of the range 98 * as a motion component. The general rules are as follows: 100 * 1: If not a motion component, the final cursor is at the end 107 * Usually, if moving backward in the file and it's a motion component, 224 VICMD cmd; /* Current command, motion. */ 225 VICMD motion; member in struct:_vi_private 232 VICMD sdot; /* Saved dot, motion comman [all...] |
/freebsd-11-stable/contrib/groff/src/devices/grops/ |
H A D | ps.cpp | 967 // this ensures that we do an absolute motion to the beginning of a line 979 } motion = NONE; 989 motion = ABSOLUTE; 992 motion = RELATIVE_H; 994 if (motion != NONE) 995 motion = RELATIVE_HV; 997 motion = RELATIVE_V; 1026 sym[0] = command_array[motion*4 + space_flag + 2*(sbuf_kern != 0)]; 1028 switch (motion) {
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/freebsd-11-stable/contrib/groff/src/preproc/pic/ |
H A D | object.cpp | 838 position motion; local 841 motion.y = p->height()/2.0; 844 motion.y = -p->height()/2.0; 847 motion.x = -p->width()/2.0; 850 motion.x = p->width()/2.0; 868 pos += motion; 871 pos += motion;
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/freebsd-11-stable/sys/xen/interface/io/ |
H A D | kbdif.h | 51 int32_t rel_x; /* relative X motion */ 52 int32_t rel_y; /* relative Y motion */ 53 int32_t rel_z; /* relative Z motion (wheel) */ 68 int32_t rel_z; /* relative Z motion (wheel) */ 76 struct xenkbd_motion motion; member in union:xenkbd_in_event
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