/haiku/headers/libs/agg/ |
H A D | agg_span_gouraud.h | 80 m_coord[0].y = m_y[0] = y1; 82 m_coord[1].y = m_y[1] = y2; 84 m_coord[2].y = m_y[2] = y3; 95 m_x, m_y, d); 97 calc_intersection(m_x[4], m_y[4], m_x[5], m_y[5], 98 m_x[0], m_y[0], m_x[1], m_y[1], 101 calc_intersection(m_x[0], m_y[0], m_x[1], m_y[ 164 double m_y[8]; member in class:agg::span_gouraud [all...] |
H A D | agg_dda_line.h | 38 m_y(y1), 70 int y() const { return m_y + (m_dy >> (FractionShift-YShift)); } 75 int m_y; member in class:agg::dda_line_interpolator 100 m_y(y1) 117 m_y(y1) 133 m_y(0) 148 data[1] = m_y; 155 m_y = data[1]; 162 m_y += m_lft; 166 m_y 207 int m_y; member in class:agg::dda2_line_interpolator [all...] |
H A D | agg_conv_close_polygon.h | 42 double m_y[2]; member in class:agg::conv_close_polygon 70 *y = m_y[m_vertex]; 102 m_y[0] = 0.0; 105 m_y[1] = *y;
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H A D | agg_ellipse.h | 34 m_x(0.0), m_y(0.0), m_rx(1.0), m_ry(1.0), m_scale(1.0), 39 m_x(x), m_y(y), m_rx(rx), m_ry(ry), m_scale(1.0), 56 double m_y; member in class:agg::ellipse 70 m_y = y; 112 *y = m_y + sin(angle) * m_ry;
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H A D | agg_image_accessors.h | 54 if(m_y >= 0 && m_y < (int)m_pixf->height() && 57 return m_pixf->pix_ptr(m_x, m_y); 66 m_y = y; 85 ++m_y; 88 m_y >= 0 && m_y < (int)m_pixf->height()) 90 return m_pix_ptr = m_pixf->pix_ptr(m_x, m_y); 99 int m_x, m_x0, m_y; member in class:agg::image_accessor_clip 127 m_y 144 int m_x, m_y; member in class:agg::image_accessor_no_clip 217 int m_x, m_x0, m_y; member in class:agg::image_accessor_clone [all...] |
H A D | agg_span_interpolator_trans.h | 58 m_y = y; 69 double y = m_y; 85 double m_y; member in class:agg::span_interpolator_trans
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H A D | agg_scanline_bin.h | 117 m_y = y; 128 int y() const { return m_y; } 137 int m_y; member in class:agg::scanline_bin 232 m_y = y; 243 int y() const { return m_y; } 253 int m_y; member in class:agg::scanline32_bin
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H A D | agg_arc.h | 57 double m_y; member in class:agg::arc
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H A D | agg_bspline.h | 68 double* m_y; member in class:agg::bspline
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H A D | agg_vpgen_clip_polygon.h | 74 double m_y[4]; member in class:agg::vpgen_clip_polygon
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H A D | agg_vpgen_clip_polyline.h | 68 double m_y[2]; member in class:agg::vpgen_clip_polyline
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H A D | agg_scanline_p.h | 145 m_y = y; 158 int y() const { return m_y; } 167 int m_y; member in class:agg::scanline_p8 296 m_y = y; 308 int y() const { return m_y; } 318 int m_y; member in class:agg::scanline32_p8
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H A D | agg_scanline_u.h | 208 m_y = y; 219 int y() const { return m_y; } 231 int m_y; member in class:agg::scanline_u8 421 m_y = y; 432 int y() const { return m_y; } 444 int m_y; member in class:agg::scanline32_u8
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/haiku/src/libs/agg/src/ |
H A D | agg_vpgen_clip_polyline.cpp | 53 m_y[0] = m_y1; 58 m_y[m_num_vertices] = y2; 72 *y = m_y[m_vertex];
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H A D | agg_bspline.cpp | 29 m_y(0), 39 m_y(0), 50 m_y(0), 65 m_y = &m_am[m_max * 2]; 78 m_y[m_num] = y; 115 e = (m_y[1] - m_y[0]) / d; 122 e = (m_y[k + 1] - m_y[k]) / d; 191 ((m_y[ [all...] |
H A D | agg_vpgen_clip_polygon.cpp | 78 m_y[0] = y; 99 m_y[0] = y; 108 m_x, m_y); 123 *y = m_y[m_vertex];
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H A D | agg_arc.cpp | 31 m_x(x), m_y(y), m_rx(rx), m_ry(ry), m_scale(1.0) 42 m_x = x; m_y = y; 71 *y = m_y + sin(m_end) * m_ry; 77 *y = m_y + sin(m_angle) * m_ry;
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/haiku/src/apps/glteapot/ |
H A D | Vector3.h | 40 float m_y;
member in class:Vector3 55 m_x = x, m_y = y, m_z = z;
62 inline const float& y() const { return m_y; }
71 m_y=y;
77 m_x += v.x(); m_y += v.y(); m_z += v.z();
84 m_x -= v.x(); m_y -= v.y(); m_z -= v.z();
91 m_x *= s; m_y *= s; m_z *= s;
105 return m_x * v.x() + m_y * v.y() + m_z * v.z();
151 fabs(m_y),
159 m_y * [all...] |
H A D | Quaternion.h | 41 float m_y;
member in class:Quaternion 54 m_x = x, m_y = y, m_z = z, m_w = w;
70 inline const float& y() const { return m_y; }
82 m_y=y;
91 m_y=y;
127 m_x += q.x(); m_y += q.y(); m_z += q.z(); m_w += q.m_w;
134 m_x -= q.x(); m_y -= q.y(); m_z -= q.z(); m_w -= q.m_w;
141 m_x *= s; m_y *= s; m_z *= s; m_w *= s;
148 setValue(m_w * q.x() + m_x * q.m_w + m_y * q.z() - m_z * q.y(),
149 m_w * q.y() + m_y * [all...] |
/haiku/src/apps/haiku3d/ |
H A D | Vector3.h | 51 float m_y; member in class:Vector3 66 m_x = x, m_y = y, m_z = z; 73 inline const float& y() const { return m_y; } 82 m_y = y; 88 m_x += v.x(); m_y += v.y(); m_z += v.z(); 95 m_x -= v.x(); m_y -= v.y(); m_z -= v.z(); 102 m_x *= s; m_y *= s; m_z *= s; 116 return m_x * v.x() + m_y * v.y() + m_z * v.z(); 162 fabs(m_y), 170 m_y * [all...] |
H A D | Quaternion.h | 48 float m_y; member in class:Quaternion 61 m_x = x, m_y = y, m_z = z, m_w = w; 77 inline const float& y() const { return m_y; } 89 m_y = y; 98 m_y = y; 134 m_x += q.x(); m_y += q.y(); m_z += q.z(); m_w += q.m_w; 141 m_x -= q.x(); m_y -= q.y(); m_z -= q.z(); m_w -= q.m_w; 148 m_x *= s; m_y *= s; m_z *= s; m_w *= s; 155 setValue(m_w * q.x() + m_x * q.m_w + m_y * q.z() - m_z * q.y(), 156 m_w * q.y() + m_y * [all...] |
/haiku/src/servers/app/drawing/Painter/ |
H A D | agg_scanline_u_subpix.h | 104 m_y = y; 115 int y() const { return m_y; } 127 int m_y; member in class:agg::scanline_u8_subpix
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H A D | agg_scanline_p_subpix.h | 134 m_y = y; 147 int y() const { return m_y; } 156 int m_y; member in class:agg::scanline_p8_subpix
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H A D | agg_scanline_p_subpix_avrg_filtering.h | 162 m_y = y; 175 int y() const { return m_y; } 184 int m_y; member in class:agg::scanline_p8_subpix_avrg_filtering
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H A D | agg_scanline_u_subpix_avrg_filtering.h | 133 m_y = y; 144 int y() const { return m_y; } 156 int m_y; member in class:agg::scanline_u8_subpix_avrg_filtering
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