Searched refs:m_height (Results 1 - 11 of 11) sorted by relevance
/haiku/headers/libs/agg/ |
H A D | agg_rendering_buffer_dynarow.h | 55 m_height(0), 66 m_height(height), 77 for(i = 0; i < m_height; ++i) 84 m_height = height; 93 unsigned height() const { return m_height; } 134 unsigned m_height; // Height in pixels member in class:agg::rendering_buffer_dynarow
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H A D | agg_rendering_buffer.h | 47 m_height(0), 57 m_height(0), 68 m_height = height; 95 unsigned height() const { return m_height; } 153 unsigned m_height; // Height in pixels member in class:agg::row_ptr_cache
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H A D | agg_renderer_outline_image.h | 36 m_height(height), 42 double height() const { return m_height; } 60 double m_height; member in class:agg::line_image_scale 80 m_height(0), 96 m_height(0), 108 m_height = uceil(src.height()); 115 m_data.resize((m_width + m_dilation * 2) * (m_height + m_dilation * 2)); 118 m_height + m_dilation * 2, 123 for(y = 0; y < m_height; y++) 136 //s1 = m_buf.row_ptr(m_height 194 unsigned m_height; member in class:agg::line_image_pattern [all...] |
H A D | agg_gsv_text.h | 86 double m_height; member in class:agg::gsv_text
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/haiku/src/libs/agg/font_freetype/ |
H A D | agg_font_freetype.h | 82 double height() const { return double(m_height) / 64.0; } 122 unsigned m_height; member in class:agg::font_engine_freetype_base
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H A D | agg_font_freetype.cpp | 523 m_height(0), 763 m_height = int(h * 64.0); 848 m_height, 883 m_height, // char_height in 1/64th of points 891 m_height >> 6); // pixel_height
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/haiku/src/libs/glut/ |
H A D | glutWindow.h | 42 int m_width, m_height; // the last width and height reported to GLUT member in class:GlutWindow
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H A D | glutGet.cpp | 58 return gState.currentWindow->m_height;
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H A D | glutEvent.cpp | 140 win->reshape(win->m_width, win->m_height); 822 m_height = (int)(height)+1; 838 if (m_width != (frame.Width()+1) || m_height != (frame.Height()+1)) {
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H A D | glutWindow.cpp | 100 m_height = height;
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/haiku/src/libs/agg/src/ |
H A D | agg_gsv_text.cpp | 489 m_height(0.0), 519 m_height = height; 540 //if(m_flip) m_y += m_height; 597 m_h = m_height / base_height; 635 m_y -= m_flip ? -m_height - m_line_space : m_height + m_line_space;
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