Searched refs:loopSound (Results 1 - 5 of 5) sorted by relevance

/haiku/src/apps/mediaplayer/settings/
H A DSettings.cpp25 || loopSound != other.loopSound
58 settings.loopSound = fSettingsMessage.GetValue("loopSound", false);
95 fSettingsMessage.SetValue("loopSound", settings.loopSound);
H A DSettings.h47 bool loopSound; member in struct:mpSettings
H A DSettingsWindow.cpp284 fLoopSoundsCB->SetValue(fSettings.loopSound);
314 fSettings.loopSound = fLoopSoundsCB->Value() == B_CONTROL_ON;
/haiku/src/apps/mediaplayer/
H A DController.cpp1053 fLoopSounds = settings.loopSound;
H A DMainWin.cpp2959 fLoopSounds = settings.loopSound;

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