Searched refs:lock_status (Results 1 - 2 of 2) sorted by relevance

/haiku/headers/os/game/
H A DPushGameSound.h22 enum lock_status { enum in class:BPushGameSound
28 virtual lock_status LockNextPage(void** _pagePtr, size_t* _pageSize);
31 virtual lock_status LockForCyclic(void** _basePtr, size_t* _size);
/haiku/src/kits/game/
H A DPushGameSound.cpp59 BPushGameSound::lock_status
94 BPushGameSound::lock_status

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