Searched refs:lock_ok (Results 1 - 5 of 5) sorted by relevance

/haiku/src/tests/kits/game/push_game_sound_test/
H A Dpush_game_sound_triangle.cpp66 != BPushGameSound::lock_ok) {
H A Dpush_game_sound_sine.cpp64 != BPushGameSound::lock_ok) {
H A Dpush_game_sound_test.cpp110 != BPushGameSound::lock_ok) {
/haiku/src/kits/game/
H A DPushGameSound.cpp83 return lock_ok;
99 return lock_ok;
/haiku/headers/os/game/
H A DPushGameSound.h24 lock_ok = 0, enumerator in enum:BPushGameSound::lock_status

Completed in 45 milliseconds