Searched refs:loadIntoMemory (Results 1 - 2 of 2) sorted by relevance

/haiku/headers/os/media/
H A DSound.h26 bool loadIntoMemory = false);
/haiku/src/kits/media/
H A DSound.cpp40 BSound::BSound(const entry_ref* soundFile, bool loadIntoMemory) argument

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