Searched refs:lit_corridor (Results 1 - 6 of 6) sorted by last modified time

/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A Doptions.c116 {"lit_corridor", &flags.lit_corridor, FALSE, SET_IN_GAME},
2213 else if ((boolopt[i].addr) == &flags.lit_corridor) {
H A Ddisplay.c578 /* (lit_corridor only). */
746 * Note: If flags.lit_corridor is set, then corridors act like room
748 * If flags.lit_corridor is not set, then corridors will
1402 idx = (ptr->waslit || flags.lit_corridor) ? S_litcorr : S_corr;
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A Doptions.c116 {"lit_corridor", &flags.lit_corridor, FALSE, SET_IN_GAME},
2213 else if ((boolopt[i].addr) == &flags.lit_corridor) {
H A Ddisplay.c578 /* (lit_corridor only). */
746 * Note: If flags.lit_corridor is set, then corridors act like room
748 * If flags.lit_corridor is not set, then corridors will
1402 idx = (ptr->waslit || flags.lit_corridor) ? S_litcorr : S_corr;
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/include/
H A Dflag.h52 boolean lit_corridor; /* show a dark corr as lit if it is in sight */ member in struct:flag
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/include/
H A Dflag.h52 boolean lit_corridor; /* show a dark corr as lit if it is in sight */ member in struct:flag

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