/haiku/src/preferences/time/ |
H A D | TimeSettings.cpp | 37 BPoint leftTop(-1000.0, -1000.0); 46 leftTop = tmp; 50 return leftTop; 55 TimeSettings::SetLeftTop(const BPoint leftTop) argument 65 file.Write(&leftTop, sizeof(BPoint));
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H A D | TimeSettings.h | 24 void SetLeftTop(const BPoint leftTop);
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/haiku/src/apps/icon-o-matic/transformable/ |
H A D | PerspectiveCommand.cpp | 25 PerspectiveTransformer* transformer, BPoint leftTop, BPoint rightTop 29 fOldLeftTop(leftTop), 33 fNewLeftTop(leftTop), 135 BPoint leftTop, BPoint rightTop, BPoint leftBottom, BPoint rightBottom) 137 fNewLeftTop = leftTop; 24 PerspectiveCommand(PerspectiveBox* box, PerspectiveTransformer* transformer, BPoint leftTop, BPoint rightTop , BPoint leftBottom, BPoint rightBottom) argument 134 SetNewPerspective( BPoint leftTop, BPoint rightTop, BPoint leftBottom, BPoint rightBottom) argument
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H A D | PerspectiveCommand.h | 27 BPoint leftTop, BPoint rightTop, 45 BPoint leftTop, BPoint rightTop,
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/haiku/src/tests/servers/app/window_invalidation/ |
H A D | WindowInvalidation.cpp | 131 BPoint leftTop; local 133 leftTop = Frame().LeftTop(); 134 leftTop.x += rand() % 21 - 10; 135 leftTop.y += rand() % 21 - 10; 136 } while (!BRect(100, 100, 200, 200).Contains(leftTop)); 138 MoveTo(leftTop);
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/haiku/src/apps/clock/ |
H A D | cl_wind.cpp | 71 BPoint leftTop; local 72 read(ref, (char*)&leftTop, sizeof(leftTop)); 84 MoveTo(leftTop);
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/haiku/headers/os/interface/ |
H A D | Rect.h | 26 BRect(BPoint leftTop, BPoint rightBottom); 27 BRect(BPoint leftTop, BSize size); 153 BRect::BRect(BPoint leftTop, BPoint rightBottom) argument 155 left(leftTop.x), 156 top(leftTop.y), 164 BRect::BRect(BPoint leftTop, BSize size) argument 166 left(leftTop.x), 167 top(leftTop.y), 168 right(leftTop.x + size.width), 169 bottom(leftTop [all...] |
/haiku/src/tests/kits/interface/ |
H A D | ClippingPlusRedraw.cpp | 79 BPoint leftTop = ConvertToScreen(BPoint(50, 50)); local 80 fFloatingWindow = new BWindow(BRect(leftTop, leftTop + BPoint(100, 50)),
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/haiku/src/apps/icon-o-matic/generic/gui/popup_control/ |
H A D | PopupControl.h | 36 void SetPopupLocation(BPoint leftTop);
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H A D | PopupControl.cpp | 69 PopupControl::SetPopupLocation(BPoint leftTop) argument 71 fPopupLeftTop = leftTop;
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/haiku/src/kits/interface/ |
H A D | LayoutUtils.cpp | 243 BPoint leftTop(rect.LeftTop()); 247 leftTop.x -= rect.right - frameSize.width; 248 if (leftTop.x < 0) 249 leftTop.x = 0; 253 leftTop.y -= rect.bottom - frameSize.height; 254 if (leftTop.y < 0) 255 leftTop.y = 0; 257 return rect.OffsetToSelf(leftTop);
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H A D | Polygon.cpp | 227 BPoint leftTop = rect->LeftTop(); local 230 _MapPoint(&leftTop, source, destination); 233 *rect = BRect(leftTop, bottomRight);
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H A D | ChannelSlider.cpp | 550 BPoint leftTop; local 553 leftTop.Set(area.left + hCenter, area.top + vCenter); 554 bottomRight.Set(leftTop.x, leftTop.y + ThumbRangeFor(channel)); 556 leftTop.Set(area.left, area.top + vCenter); 557 bottomRight.Set(area.left + ThumbRangeFor(channel), leftTop.y); 560 DrawGroove(into, channel, leftTop, bottomRight); 562 BPoint thumbLocation = leftTop; 573 BChannelSlider::DrawGroove(BView* into, int32 channel, BPoint leftTop, argument 577 BRect rect(leftTop, bottomRigh [all...] |
/haiku/src/servers/app/ |
H A D | WorkspacesView.cpp | 335 BPoint leftTop; local 336 while (workspace.GetPreviousWindow(window, leftTop) == B_OK) { 338 leftTop, backgroundRegion, workspaceActive); 449 BPoint leftTop; local 450 while (workspace.GetPreviousWindow(window, leftTop) == B_OK) { 455 leftTop); 572 BPoint leftTop; local 574 leftTop = fSelectedWindow->Frame().LeftTop(); 581 leftTop = fSelectedWindow->Anchor(fSelectedWorkspace).position; 592 Window()->Desktop()->MoveWindowBy(fSelectedWindow, left - leftTop [all...] |
H A D | ServerPicture.cpp | 908 BPoint leftTop(0, 0); 909 canvas->PenToScreenTransform().Apply(&leftTop); 913 canvas->CurrentState()->CombinedTransform(), leftTop.x, leftTop.y); 922 BPoint leftTop(0, 0); 923 canvas->PenToScreenTransform().Apply(&leftTop); 929 canvas->CurrentState()->CombinedTransform(), leftTop.x, leftTop.y); 938 BPoint leftTop(0, 0); 939 canvas->PenToScreenTransform().Apply(&leftTop); [all...] |
H A D | IntRect.h | 163 IntRect::IntRect(const IntPoint& leftTop, const IntPoint& rightBottom) argument 165 left = leftTop.x; 166 top = leftTop.y;
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/haiku/src/apps/icon-o-matic/generic/gui/ |
H A D | SwatchView.h | 40 void _StrokeRect(BRect frame, rgb_color leftTop,
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H A D | SwatchView.cpp | 240 SwatchView::_StrokeRect(BRect r, rgb_color leftTop, rgb_color rightBottom) argument 244 AddLine(BPoint(r.left, r.bottom - 1), BPoint(r.left, r.top), leftTop); local 245 AddLine(BPoint(r.left + 1, r.top), BPoint(r.right, r.top), leftTop); local
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/haiku/src/apps/login/ |
H A D | LoginView.cpp | 144 BPoint leftTop = fInfoView->Frame().LeftTop(); local 145 leftTop.y += fHaltButton->Frame().Height() / 2; 146 leftTop.y -= fInfoView->Bounds().Height() / 2; 147 fInfoView->MoveTo(leftTop);
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/haiku/src/apps/mediaplayer/ |
H A D | InfoWin.h | 35 InfoWin(BPoint leftTop,
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/haiku/src/apps/webpositive/ |
H A D | AuthenticationPanel.cpp | 95 BPoint leftTop = Frame().LeftTop(); local 100 MoveTo(leftTop.x + offset, leftTop.y); 103 MoveTo(leftTop);
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/haiku/src/add-ons/kernel/file_systems/netfs/authentication_server/ |
H A D | AuthenticationPanel.cpp | 184 BPoint leftTop = Frame().LeftTop(); local 189 MoveTo(leftTop.x + offset, leftTop.y); 192 MoveTo(leftTop);
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/haiku/src/libs/icon/transformer/ |
H A D | PerspectiveTransformer.h | 104 void TransformTo(BPoint leftTop, BPoint rightTop,
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/haiku/src/preferences/printers/ |
H A D | JobListView.cpp | 299 BPoint leftTop(bounds.LeftTop() + BPoint(12.0 + iconHeight, 2.0)); 300 BPoint namePt(leftTop + BPoint(0.0, fntheight)); 301 BPoint statusPt(leftTop + BPoint(0.0, fntheight * 2.0));
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/haiku/src/apps/sudoku/ |
H A D | SudokuView.cpp | 1000 BPoint leftTop = _LeftTop(x, y); local 1001 BPoint rightBottom = leftTop + BPoint(fWidth - 2, fHeight - 2); 1003 return BRect(leftTop, rightBottom); 1011 BPoint leftTop = _LeftTop(x, y); local 1012 leftTop.x += hintX * fHintWidth; 1013 leftTop.y += hintY * fHintHeight; 1014 BPoint rightBottom = leftTop; 1018 Invalidate(BRect(leftTop, rightBottom)); 1089 BPoint leftTop = _LeftTop(x, y); local 1090 hintX = (uint32)floor((where.x - leftTop 1396 BPoint leftTop = _LeftTop(x, y); local [all...] |