Searched refs:label_height (Results 1 - 4 of 4) sorted by relevance

/haiku/src/apps/pulse/
H A DCPUButton.cpp175 int label_height = (int)fh.ascent; local
177 int y_pos = (rect_height - label_height) / 2 + label_height;
/haiku/src/kits/interface/
H A DTextControl.cpp146 float label_height; member in struct:BTextControl::LayoutData
1233 fLayoutData->label_height = ceilf(fh.ascent) + ceilf(fh.descent);
1236 fLayoutData->label_height = 0;
1263 if (fLayoutData->label_height > min.height)
1264 min.height = fLayoutData->label_height;
1349 fParent->fLayoutData->label_height);
H A DAbstractSpinner.cpp268 label_height(0),
283 float label_height; member in struct:BAbstractSpinner::LayoutData
706 fParent->fLayoutData->label_height);
1629 fLayoutData->label_height = ceilf(fontHeight.ascent
1633 fLayoutData->label_height = 0;
1657 if (fLayoutData->label_height > min.height)
1658 min.height = fLayoutData->label_height;
H A DMenuField.cpp157 float label_height; member in struct:BMenuField::LayoutData
1337 fLayoutData->label_height = ceilf(fh.ascent) + ceilf(fh.descent);
1340 fLayoutData->label_height = 0;
1371 if (fLayoutData->label_height > min.height)
1372 min.height = fLayoutData->label_height;
1478 fParent->fLayoutData->label_height);

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