Searched refs:key_states (Results 1 - 6 of 6) sorted by relevance
/haiku/src/apps/terminal/ |
H A D | VTkeymap.h | 97 //#define IS_DOWN_KEY(x) (info.key_states[(x) / 8] & key_state_table[(x) % 8]) 99 (info.key_states[(x) >> 3] & (1 << (7 - ((x) % 8))))
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/haiku/src/tests/kits/game/push_game_sound_test/ |
H A D | push_game_sound_sine.cpp | 95 if ((keyInfo.key_states[0] & 0x40) != 0)
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H A D | push_game_sound_test.cpp | 183 if ((keyInfo.key_states[0] & 0x40) != 0)
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/haiku/src/servers/input/ |
H A D | InputServer.cpp | 1580 if (size == sizeof(fKeyInfo.key_states)) 1581 memcpy(fKeyInfo.key_states, data, size); 1595 fKeyInfo.key_states[KEY_Spacebar >> 3])); 1692 event->AddData("states", B_UINT8_TYPE, fKeyInfo.key_states, 1693 sizeof(fKeyInfo.key_states)); 1912 if (size == sizeof(fKeyInfo.key_states)) 1913 memcpy(fKeyInfo.key_states, data, size); 1915 event->AddData("states", B_UINT8_TYPE, fKeyInfo.key_states, 1916 sizeof(fKeyInfo.key_states));
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/haiku/headers/os/interface/ |
H A D | InterfaceDefs.h | 40 uint8 key_states[16]; member in struct:key_info
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/haiku/src/apps/deskbar/ |
H A D | Switcher.cpp | 274 return (keyInfo.key_states[key >> 3] & (1 << ((7 - key) & 7))) != 0;
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