Searched refs:itemPath (Results 1 - 4 of 4) sorted by relevance
/haiku/src/apps/installer/ |
H A D | UnzipEngine.cpp | 262 BString itemPath(path); 264 int leafPos = itemPath.FindLast('/'); 266 itemName = itemPath.String() + leafPos + 1; 275 if (destination.Append(itemPath.String()) == B_OK) { 278 // printf("ignoring %s\n", itemPath.String()); 287 // bytes, itemPath.String()); 310 BString itemPath; local 314 line.CopyInto(itemPath, 13, pos - 13); 316 line.CopyInto(itemPath, 13, line.CountChars() - 14); 318 itemPath [all...] |
/haiku/src/servers/app/decorator/ |
H A D | DecorManager.cpp | 339 BString itemPath; local 340 if (settings.FindString("decorator", &itemPath) == B_OK) { 342 DecorAddOn* decor = _LoadDecor(itemPath, error); 345 fCurrentDecorPath = itemPath;
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/haiku/src/apps/packageinstaller/ |
H A D | PackageInfo.cpp | 646 BString itemPath = "", installDirectory = ""; local 883 dest << itemPath << "/" << nameString.String(); 926 itemPath << "/" << nameString.String(); 931 itemPath = installDirectory; 932 itemPath << nameString; 947 itemPath = *def; 956 itemPath = def->Path(); 959 itemPath << "/" << nameString; 971 itemPath = nameString; 977 itemPath 1034 workingDirectory << itemPath; local [all...] |
H A D | InstalledPackageInfo.cpp | 174 BString itemPath; local 176 if (info.FindString("items", i, &itemPath) != B_OK) { 180 fInstalledItems.AddItem(new BString(itemPath)); // Or maybe BPath better?
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