/haiku/headers/private/print/ |
H A D | Template.h | 51 virtual void StrokePolygon(int32 numPoints, BPoint *points, bool isClosed); 52 virtual void FillPolygon(int32 numPoints, BPoint *points, bool isClosed);
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H A D | PictureIterator.h | 57 virtual void StrokePolygon(int32 numPoints, BPoint *points, bool isClosed) { } argument 58 virtual void FillPolygon(int32 numPoints, BPoint *points, bool isClosed) { } argument
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H A D | PicturePrinter.h | 56 virtual void StrokePolygon(int32 numPoints, BPoint *points, bool isClosed); 57 virtual void FillPolygon(int32 numPoints, BPoint *points, bool isClosed);
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/haiku/src/kits/print/ |
H A D | Template.cpp | 84 void Template::StrokePolygon(int32 numPoints, BPoint *points, bool isClosed) { argument 88 void Template::FillPolygon(int32 numPoints, BPoint *points, bool isClosed) { argument
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H A D | PictureIterator.cpp | 47 static void _StrokePolygon(void *p, int32 numPoints, BPoint *points, bool isClosed) { return ((PictureIterator *) p)->StrokePolygon(numPoints, points, isClosed); } argument 48 static void _FillPolygon(void *p, int32 numPoints, BPoint *points, bool isClosed) { return ((PictureIterator *) p)->FillPolygon(numPoints, points, isClosed); } argument 107 (void *)_StrokePolygon, // 13 StrokePolygon(void *user, int32 numPoints, BPoint *points, bool isClosed) 108 (void *)_FillPolygon, // 14 FillPolygon(void *user, int32 numPoints, BPoint *points, bool isClosed)
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H A D | PicturePrinter.cpp | 166 void PicturePrinter::StrokePolygon(int32 numPoints, BPoint *points, bool isClosed) { argument 168 printf("%s ", isClosed ? "closed" : "open"); Cr(); 173 void PicturePrinter::FillPolygon(int32 numPoints, BPoint *points, bool isClosed) { argument 175 printf("%s ", isClosed ? "closed" : "open"); Cr();
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/haiku/headers/private/interface/ |
H A D | PicturePlayer.h | 46 const BPoint points[], bool isClosed, bool fill); 103 void (*draw_polygon_gradient)(void* userData, size_t numPoints, const BPoint points[], bool isClosed, BGradient& gradient, bool fill);
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H A D | PictureDataWriter.h | 83 BPoint* points, const bool& isClosed, 109 BPoint* points, const bool& isClosed, const BGradient& gradient,
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/haiku/src/kits/interface/ |
H A D | PicturePlayer.cpp | 120 bool isClosed, bool fill) 132 points, isClosed); 583 bool isClosed, BGradient& gradient, bool fill) 595 points, isClosed, gradient); 1036 bool isClosed = true; local 1042 isClosed = *closedPointer; 1045 callbacks.draw_polygon(userData, *numPoints, points, isClosed, 1131 bool isClosed = true; local 1137 isClosed = *closedPointer; 1144 callbacks.draw_polygon_gradient(userData, *numPoints, points, isClosed, *gradien 119 draw_polygon(void* _context, size_t numPoints, const BPoint _points[], bool isClosed, bool fill) argument 582 draw_polygon_gradient(void* _context, size_t numPoints, const BPoint _points[], bool isClosed, BGradient& gradient, bool fill) argument [all...] |
H A D | PictureDataWriter.cpp | 420 const bool& isClosed, const bool& fill) 429 Write<uint8>((uint8)isClosed); 628 const bool& isClosed, const BGradient& gradient, const bool& fill) 637 Write<uint8>((uint8)isClosed); 419 WriteDrawPolygon(const int32& numPoints, BPoint* points, const bool& isClosed, const bool& fill) argument 627 WriteDrawPolygonGradient(const int32& numPoints, BPoint* points, const bool& isClosed, const BGradient& gradient, const bool& fill) argument
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/haiku/src/servers/app/ |
H A D | ServerPicture.cpp | 367 bool isClosed, bool fill) 384 fill, isClosed && numPoints > 2); 482 bool isClosed, BGradient& gradient, bool fill) 502 gradient, isClosed && numPoints > 2); 366 draw_polygon(void* _canvas, size_t numPoints, const BPoint viewPoints[], bool isClosed, bool fill) argument 481 draw_polygon_gradient(void* _canvas, size_t numPoints, const BPoint viewPoints[], bool isClosed, BGradient& gradient, bool fill) argument
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H A D | ServerWindow.cpp | 2867 bool isClosed = true; local 2872 link.Read<bool>(&isClosed); 2884 code == AS_FILL_POLYGON, isClosed && pointCount > 2); 2895 bool isClosed = true; local 2912 polyFrame, *gradient, isClosed && pointCount > 2); 3496 bool isClosed = true; local 3502 link.Read<bool>(&isClosed); 3508 isClosed && pointCount > 2, fill); 3635 bool isClosed = true; local 3641 link.Read<bool>(&isClosed); [all...] |