Searched refs:invalidate (Results 1 - 8 of 8) sorted by relevance

/haiku/src/tests/servers/app/copy_bits/
H A Dmain.cpp203 bool invalidate = false; local
210 invalidate = true;
217 invalidate = true;
220 if (invalidate) {
/haiku/src/tests/servers/app/newerClipping/
H A DClientLooper.cpp153 BMessage invalidate(MSG_INVALIDATE_VIEW);
154 invalidate.AddInt32("token", 5);
155 fServerWindow->PostMessage(&invalidate);
/haiku/src/kits/tracker/infowindow/
H A DFilePermissionsView.cpp86 void Draw(BRect invalidate) argument
94 BStringView::Draw(invalidate);
/haiku/src/kits/tracker/
H A DPose.h67 void MoveTo(BPoint, BPoseView*, bool invalidate = true);
H A DPose.cpp714 // just invalidate the background, don't draw anything
720 BPose::MoveTo(BPoint point, BPoseView* poseView, bool invalidate) argument
733 if (invalidate)
755 if (invalidate) {
H A DPoseView.cpp1113 bool invalidate = false; local
1115 invalidate = true;
1119 if (invalidate) {
3162 // invalidate before anything else to avoid flickering, especially when
3762 // didn't already invalidate and remove in the desktop case
9390 // need to invalidate for the last item in the list
9679 // this will serve to clean up after the invalidate
9764 // invalidate everything to the right of miny
10027 // invalidate the widget
/haiku/src/apps/terminal/
H A DTermView.h216 void _ActivateCursor(bool invalidate);
H A DTermView.cpp528 // assume the worst case with full-width characters - invalidate 2 cells
1259 TermView::_ActivateCursor(bool invalidate) argument
1262 if (invalidate && fCursorState != 0)
2046 // invalidate the current cursor position before scrolling
2375 // We need to invalidate the lower linesScrolled lines of the
2381 // invalidate too many lines, since we have to extend the given
2409 // invalidate the current cursor position before scrolling
2440 // invalidate dirty region
2467 // invalidate cursor, if it changed
2470 // Before we scrolled we did already invalidate th
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