Searched refs:interactive (Results 1 - 13 of 13) sorted by relevance

/haiku/src/bin/pkgman/
H A DDecisionProvider.h14 DecisionProvider(bool interactive = true);
16 void SetInteractive(bool interactive) argument
17 { fInteractive = interactive; }
H A Dcommand_drop_repo.cpp46 bool interactive = true; local
66 interactive = false;
82 decisionProvider.SetInteractive(interactive);
H A Dcommand_uninstall.cpp42 " Non-interactive mode. Automatically confirm changes, but fail when\n"
56 bool interactive = true; local
84 interactive = false;
101 PackageManager packageManager(location, interactive);
H A Dcommand_update.cpp46 " Non-interactive mode. Automatically confirm changes, but fail when\n"
60 bool interactive = true; local
88 interactive = false;
102 PackageManager packageManager(location, interactive);
H A Dcommand_full_sync.cpp44 " Non-interactive mode. Automatically confirm changes, but fail when\n"
58 bool interactive = true; local
86 interactive = false;
100 PackageManager packageManager(location, interactive);
H A Dcommand_install.cpp50 " Non-interactive mode. Automatically confirm changes, but fail when\n"
64 bool interactive = true; local
92 interactive = false;
109 PackageManager packageManager(location, interactive);
H A DDecisionProvider.cpp13 DecisionProvider::DecisionProvider(bool interactive) argument
15 fInteractive(interactive)
H A DPackageManager.h31 bool interactive = true);
34 void SetInteractive(bool interactive);
H A DPackageManager.cpp37 bool interactive)
41 fDecisionProvider(interactive),
43 fInteractive(interactive)
54 PackageManager::SetInteractive(bool interactive) argument
56 fInteractive = interactive;
57 fDecisionProvider.SetInteractive(interactive);
36 PackageManager(BPackageInstallationLocation location, bool interactive) argument
/haiku/src/preferences/time/
H A DAnalogClock.h21 bool interactive = true);
H A DAnalogClock.cpp30 bool interactive)
43 fInteractive(interactive),
29 TAnalogClock(const char* name, bool drawSecondHand, bool interactive) argument
/haiku/src/system/libnetwork/netresolv/net/
H A Dnslexer.l50 %option never-interactive
/haiku/src/tools/fs_shell/
H A Dfssh.cpp1552 input_loop(bool interactive) argument
1559 if (interactive) {
1580 if (!interactive)
1590 if (!interactive)
1594 if (!interactive)
1602 standard_session(const char* device, const char* fsName, bool interactive) argument
1617 input_loop(interactive);
1684 bool interactive = true; local
1701 interactive = false;
1763 result = standard_session(device, fsName, interactive);
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