Searched refs:inputNode (Results 1 - 1 of 1) sorted by relevance

/haiku/src/kits/media/
H A DSoundPlayer.cpp759 // The inputNode that our player node will be
762 media_node inputNode; local
764 inputNode = *node;
766 fInitStatus = roster->GetAudioMixer(&inputNode);
808 fInitStatus = roster->GetFreeInputsFor(inputNode, &_input, 1,

Completed in 32 milliseconds