Searched refs:initGUI (Results 1 - 4 of 4) sorted by relevance
/haiku/src/kits/app/ |
H A D | Server.cpp | 14 BServer::BServer(const char* signature, bool initGUI, status_t *error) argument 16 BApplication(signature, NULL, -1, initGUI, error), 19 fGUIContextInitialized = initGUI && (error == NULL || *error == B_OK); 24 bool initGUI, status_t *error) 26 BApplication(signature, looperName, port, initGUI, error), 29 fGUIContextInitialized = initGUI && (error == NULL || *error == B_OK); 23 BServer(const char* signature, const char* looperName, port_id port, bool initGUI, status_t *error) argument
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H A D | Application.cpp | 266 port_id port, bool initGUI, status_t* _error) 271 _InitData(signature, initGUI, _error); 353 BApplication::_InitData(const char* signature, bool initGUI, status_t* _error) argument 528 if (initGUI) 265 BApplication(const char* signature, const char* looperName, port_id port, bool initGUI, status_t* _error) argument
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/haiku/headers/private/app/ |
H A D | Server.h | 17 BServer(const char* signature, bool initGUI, 20 looperName, port_id port, bool initGUI,
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/haiku/headers/os/app/ |
H A D | Application.h | 110 bool initGUI, status_t* error); 127 void _InitData(const char* signature, bool initGUI,
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